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| //===-- FileSpec.cpp --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Utility/FileSpec.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Program.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <system_error>
#include <vector>
#include <assert.h>
#include <limits.h>
#include <stdio.h>
#include <string.h>
using namespace lldb;
using namespace lldb_private;
namespace {
static constexpr FileSpec::Style GetNativeStyle() {
#if defined(_WIN32)
return FileSpec::Style::windows;
#else
return FileSpec::Style::posix;
#endif
}
bool PathStyleIsPosix(FileSpec::Style style) {
return (style == FileSpec::Style::posix ||
(style == FileSpec::Style::native &&
GetNativeStyle() == FileSpec::Style::posix));
}
const char *GetPathSeparators(FileSpec::Style style) {
return llvm::sys::path::get_separator(style).data();
}
char GetPreferredPathSeparator(FileSpec::Style style) {
return GetPathSeparators(style)[0];
}
void Denormalize(llvm::SmallVectorImpl<char> &path, FileSpec::Style style) {
if (PathStyleIsPosix(style))
return;
std::replace(path.begin(), path.end(), '/', '\\');
}
} // end anonymous namespace
FileSpec::FileSpec() : m_style(GetNativeStyle()) {}
// Default constructor that can take an optional full path to a file on disk.
FileSpec::FileSpec(llvm::StringRef path, Style style) : m_style(style) {
SetFile(path, style);
}
FileSpec::FileSpec(llvm::StringRef path, const llvm::Triple &triple)
: FileSpec{path, triple.isOSWindows() ? Style::windows : Style::posix} {}
// Copy constructor
FileSpec::FileSpec(const FileSpec *rhs) : m_directory(), m_filename() {
if (rhs)
*this = *rhs;
}
// Virtual destructor in case anyone inherits from this class.
FileSpec::~FileSpec() {}
namespace {
/// Safely get a character at the specified index.
///
/// \param[in] path
/// A full, partial, or relative path to a file.
///
/// \param[in] i
/// An index into path which may or may not be valid.
///
/// \return
/// The character at index \a i if the index is valid, or 0 if
/// the index is not valid.
inline char safeCharAtIndex(const llvm::StringRef &path, size_t i) {
if (i < path.size())
return path[i];
return 0;
}
/// Check if a path needs to be normalized.
///
/// Check if a path needs to be normalized. We currently consider a
/// path to need normalization if any of the following are true
/// - path contains "/./"
/// - path contains "/../"
/// - path contains "//"
/// - path ends with "/"
/// Paths that start with "./" or with "../" are not considered to
/// need normalization since we aren't trying to resolve the path,
/// we are just trying to remove redundant things from the path.
///
/// \param[in] path
/// A full, partial, or relative path to a file.
///
/// \return
/// Returns \b true if the path needs to be normalized.
bool needsNormalization(const llvm::StringRef &path) {
if (path.empty())
return false;
// We strip off leading "." values so these paths need to be normalized
if (path[0] == '.')
return true;
for (auto i = path.find_first_of("\\/"); i != llvm::StringRef::npos;
i = path.find_first_of("\\/", i + 1)) {
const auto next = safeCharAtIndex(path, i+1);
switch (next) {
case 0:
// path separator char at the end of the string which should be
// stripped unless it is the one and only character
return i > 0;
case '/':
case '\\':
// two path separator chars in the middle of a path needs to be
// normalized
if (i > 0)
return true;
++i;
break;
case '.': {
const auto next_next = safeCharAtIndex(path, i+2);
switch (next_next) {
default: break;
case 0: return true; // ends with "/."
case '/':
case '\\':
return true; // contains "/./"
case '.': {
const auto next_next_next = safeCharAtIndex(path, i+3);
switch (next_next_next) {
default: break;
case 0: return true; // ends with "/.."
case '/':
case '\\':
return true; // contains "/../"
}
break;
}
}
}
break;
default:
break;
}
}
return false;
}
}
// Assignment operator.
const FileSpec &FileSpec::operator=(const FileSpec &rhs) {
if (this != &rhs) {
m_directory = rhs.m_directory;
m_filename = rhs.m_filename;
m_is_resolved = rhs.m_is_resolved;
m_style = rhs.m_style;
}
return *this;
}
void FileSpec::SetFile(llvm::StringRef pathname) { SetFile(pathname, m_style); }
// Update the contents of this object with a new path. The path will be split
// up into a directory and filename and stored as uniqued string values for
// quick comparison and efficient memory usage.
void FileSpec::SetFile(llvm::StringRef pathname, Style style) {
m_filename.Clear();
m_directory.Clear();
m_is_resolved = false;
m_style = (style == Style::native) ? GetNativeStyle() : style;
if (pathname.empty())
return;
llvm::SmallString<128> resolved(pathname);
// Normalize the path by removing ".", ".." and other redundant components.
if (needsNormalization(resolved))
llvm::sys::path::remove_dots(resolved, true, m_style);
// Normalize back slashes to forward slashes
if (m_style == Style::windows)
std::replace(resolved.begin(), resolved.end(), '\\', '/');
if (resolved.empty()) {
// If we have no path after normalization set the path to the current
// directory. This matches what python does and also a few other path
// utilities.
m_filename.SetString(".");
return;
}
// Split path into filename and directory. We rely on the underlying char
// pointer to be nullptr when the components are empty.
llvm::StringRef filename = llvm::sys::path::filename(resolved, m_style);
if(!filename.empty())
m_filename.SetString(filename);
llvm::StringRef directory = llvm::sys::path::parent_path(resolved, m_style);
if(!directory.empty())
m_directory.SetString(directory);
}
void FileSpec::SetFile(llvm::StringRef path, const llvm::Triple &triple) {
return SetFile(path, triple.isOSWindows() ? Style::windows : Style::posix);
}
// Convert to pointer operator. This allows code to check any FileSpec objects
// to see if they contain anything valid using code such as:
//
// if (file_spec)
// {}
FileSpec::operator bool() const { return m_filename || m_directory; }
// Logical NOT operator. This allows code to check any FileSpec objects to see
// if they are invalid using code such as:
//
// if (!file_spec)
// {}
bool FileSpec::operator!() const { return !m_directory && !m_filename; }
bool FileSpec::DirectoryEquals(const FileSpec &rhs) const {
const bool case_sensitive = IsCaseSensitive() || rhs.IsCaseSensitive();
return ConstString::Equals(m_directory, rhs.m_directory, case_sensitive);
}
bool FileSpec::FileEquals(const FileSpec &rhs) const {
const bool case_sensitive = IsCaseSensitive() || rhs.IsCaseSensitive();
return ConstString::Equals(m_filename, rhs.m_filename, case_sensitive);
}
// Equal to operator
bool FileSpec::operator==(const FileSpec &rhs) const {
return FileEquals(rhs) && DirectoryEquals(rhs);
}
// Not equal to operator
bool FileSpec::operator!=(const FileSpec &rhs) const { return !(*this == rhs); }
// Less than operator
bool FileSpec::operator<(const FileSpec &rhs) const {
return FileSpec::Compare(*this, rhs, true) < 0;
}
// Dump a FileSpec object to a stream
Stream &lldb_private::operator<<(Stream &s, const FileSpec &f) {
f.Dump(&s);
return s;
}
// Clear this object by releasing both the directory and filename string values
// and making them both the empty string.
void FileSpec::Clear() {
m_directory.Clear();
m_filename.Clear();
}
// Compare two FileSpec objects. If "full" is true, then both the directory and
// the filename must match. If "full" is false, then the directory names for
// "a" and "b" are only compared if they are both non-empty. This allows a
// FileSpec object to only contain a filename and it can match FileSpec objects
// that have matching filenames with different paths.
//
// Return -1 if the "a" is less than "b", 0 if "a" is equal to "b" and "1" if
// "a" is greater than "b".
int FileSpec::Compare(const FileSpec &a, const FileSpec &b, bool full) {
int result = 0;
// case sensitivity of compare
const bool case_sensitive = a.IsCaseSensitive() || b.IsCaseSensitive();
// If full is true, then we must compare both the directory and filename.
// If full is false, then if either directory is empty, then we match on the
// basename only, and if both directories have valid values, we still do a
// full compare. This allows for matching when we just have a filename in one
// of the FileSpec objects.
if (full || (a.m_directory && b.m_directory)) {
result = ConstString::Compare(a.m_directory, b.m_directory, case_sensitive);
if (result)
return result;
}
return ConstString::Compare(a.m_filename, b.m_filename, case_sensitive);
}
bool FileSpec::Equal(const FileSpec &a, const FileSpec &b, bool full) {
// case sensitivity of equality test
const bool case_sensitive = a.IsCaseSensitive() || b.IsCaseSensitive();
const bool filenames_equal = ConstString::Equals(a.m_filename,
b.m_filename,
case_sensitive);
if (!filenames_equal)
return false;
if (!full && (a.GetDirectory().IsEmpty() || b.GetDirectory().IsEmpty()))
return filenames_equal;
return a == b;
}
llvm::Optional<FileSpec::Style> FileSpec::GuessPathStyle(llvm::StringRef absolute_path) {
if (absolute_path.startswith("/"))
return Style::posix;
if (absolute_path.startswith(R"(\\)"))
return Style::windows;
if (absolute_path.size() > 3 && llvm::isAlpha(absolute_path[0]) &&
absolute_path.substr(1, 2) == R"(:\)")
return Style::windows;
return llvm::None;
}
// Dump the object to the supplied stream. If the object contains a valid
// directory name, it will be displayed followed by a directory delimiter, and
// the filename.
void FileSpec::Dump(Stream *s) const {
if (s) {
std::string path{GetPath(true)};
s->PutCString(path);
char path_separator = GetPreferredPathSeparator(m_style);
if (!m_filename && !path.empty() && path.back() != path_separator)
s->PutChar(path_separator);
}
}
FileSpec::Style FileSpec::GetPathStyle() const { return m_style; }
// Directory string get accessor.
ConstString &FileSpec::GetDirectory() { return m_directory; }
// Directory string const get accessor.
ConstString FileSpec::GetDirectory() const { return m_directory; }
// Filename string get accessor.
ConstString &FileSpec::GetFilename() { return m_filename; }
// Filename string const get accessor.
ConstString FileSpec::GetFilename() const { return m_filename; }
// Extract the directory and path into a fixed buffer. This is needed as the
// directory and path are stored in separate string values.
size_t FileSpec::GetPath(char *path, size_t path_max_len,
bool denormalize) const {
if (!path)
return 0;
std::string result = GetPath(denormalize);
::snprintf(path, path_max_len, "%s", result.c_str());
return std::min(path_max_len - 1, result.length());
}
std::string FileSpec::GetPath(bool denormalize) const {
llvm::SmallString<64> result;
GetPath(result, denormalize);
return std::string(result.begin(), result.end());
}
const char *FileSpec::GetCString(bool denormalize) const {
return ConstString{GetPath(denormalize)}.AsCString(nullptr);
}
void FileSpec::GetPath(llvm::SmallVectorImpl<char> &path,
bool denormalize) const {
path.append(m_directory.GetStringRef().begin(),
m_directory.GetStringRef().end());
// Since the path was normalized and all paths use '/' when stored in these
// objects, we don't need to look for the actual syntax specific path
// separator, we just look for and insert '/'.
if (m_directory && m_filename && m_directory.GetStringRef().back() != '/' &&
m_filename.GetStringRef().back() != '/')
path.insert(path.end(), '/');
path.append(m_filename.GetStringRef().begin(),
m_filename.GetStringRef().end());
if (denormalize && !path.empty())
Denormalize(path, m_style);
}
ConstString FileSpec::GetFileNameExtension() const {
return ConstString(
llvm::sys::path::extension(m_filename.GetStringRef(), m_style));
}
ConstString FileSpec::GetFileNameStrippingExtension() const {
return ConstString(llvm::sys::path::stem(m_filename.GetStringRef(), m_style));
}
// Return the size in bytes that this object takes in memory. This returns the
// size in bytes of this object, not any shared string values it may refer to.
size_t FileSpec::MemorySize() const {
return m_filename.MemorySize() + m_directory.MemorySize();
}
FileSpec
FileSpec::CopyByAppendingPathComponent(llvm::StringRef component) const {
FileSpec ret = *this;
ret.AppendPathComponent(component);
return ret;
}
FileSpec FileSpec::CopyByRemovingLastPathComponent() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
if (llvm::sys::path::has_parent_path(current_path, m_style))
return FileSpec(llvm::sys::path::parent_path(current_path, m_style),
m_style);
return *this;
}
ConstString FileSpec::GetLastPathComponent() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
return ConstString(llvm::sys::path::filename(current_path, m_style));
}
void FileSpec::PrependPathComponent(llvm::StringRef component) {
llvm::SmallString<64> new_path(component);
llvm::SmallString<64> current_path;
GetPath(current_path, false);
llvm::sys::path::append(new_path,
llvm::sys::path::begin(current_path, m_style),
llvm::sys::path::end(current_path), m_style);
SetFile(new_path, m_style);
}
void FileSpec::PrependPathComponent(const FileSpec &new_path) {
return PrependPathComponent(new_path.GetPath(false));
}
void FileSpec::AppendPathComponent(llvm::StringRef component) {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
llvm::sys::path::append(current_path, m_style, component);
SetFile(current_path, m_style);
}
void FileSpec::AppendPathComponent(const FileSpec &new_path) {
return AppendPathComponent(new_path.GetPath(false));
}
bool FileSpec::RemoveLastPathComponent() {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
if (llvm::sys::path::has_parent_path(current_path, m_style)) {
SetFile(llvm::sys::path::parent_path(current_path, m_style));
return true;
}
return false;
}
/// Returns true if the filespec represents an implementation source
/// file (files with a ".c", ".cpp", ".m", ".mm" (many more)
/// extension).
///
/// \return
/// \b true if the filespec represents an implementation source
/// file, \b false otherwise.
bool FileSpec::IsSourceImplementationFile() const {
ConstString extension(GetFileNameExtension());
if (!extension)
return false;
static RegularExpression g_source_file_regex(llvm::StringRef(
"^.([cC]|[mM]|[mM][mM]|[cC][pP][pP]|[cC]\\+\\+|[cC][xX][xX]|[cC][cC]|["
"cC][pP]|[sS]|[aA][sS][mM]|[fF]|[fF]77|[fF]90|[fF]95|[fF]03|[fF][oO]["
"rR]|[fF][tT][nN]|[fF][pP][pP]|[aA][dD][aA]|[aA][dD][bB]|[aA][dD][sS])"
"$"));
return g_source_file_regex.Execute(extension.GetStringRef());
}
bool FileSpec::IsRelative() const {
return !IsAbsolute();
}
bool FileSpec::IsAbsolute() const {
llvm::SmallString<64> current_path;
GetPath(current_path, false);
// Early return if the path is empty.
if (current_path.empty())
return false;
// We consider paths starting with ~ to be absolute.
if (current_path[0] == '~')
return true;
return llvm::sys::path::is_absolute(current_path, m_style);
}
void FileSpec::MakeAbsolute(const FileSpec &dir) {
if (IsRelative())
PrependPathComponent(dir);
}
void llvm::format_provider<FileSpec>::format(const FileSpec &F,
raw_ostream &Stream,
StringRef Style) {
assert(
(Style.empty() || Style.equals_lower("F") || Style.equals_lower("D")) &&
"Invalid FileSpec style!");
StringRef dir = F.GetDirectory().GetStringRef();
StringRef file = F.GetFilename().GetStringRef();
if (dir.empty() && file.empty()) {
Stream << "(empty)";
return;
}
if (Style.equals_lower("F")) {
Stream << (file.empty() ? "(empty)" : file);
return;
}
// Style is either D or empty, either way we need to print the directory.
if (!dir.empty()) {
// Directory is stored in normalized form, which might be different than
// preferred form. In order to handle this, we need to cut off the
// filename, then denormalize, then write the entire denorm'ed directory.
llvm::SmallString<64> denormalized_dir = dir;
Denormalize(denormalized_dir, F.GetPathStyle());
Stream << denormalized_dir;
Stream << GetPreferredPathSeparator(F.GetPathStyle());
}
if (Style.equals_lower("D")) {
// We only want to print the directory, so now just exit.
if (dir.empty())
Stream << "(empty)";
return;
}
if (!file.empty())
Stream << file;
}
|