reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
  281
  282
  283
  284
  285
  286
  287
  288
  289
  290
  291
  292
  293
  294
  295
  296
  297
  298
  299
  300
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  320
  321
  322
  323
  324
  325
  326
  327
  328
  329
  330
  331
  332
  333
  334
  335
  336
  337
  338
  339
  340
  341
  342
  343
  344
  345
  346
  347
  348
  349
  350
  351
  352
  353
  354
  355
  356
  357
  358
  359
  360
  361
  362
  363
  364
  365
  366
  367
  368
  369
  370
  371
  372
  373
  374
  375
  376
  377
  378
  379
  380
  381
  382
  383
  384
  385
  386
  387
  388
  389
  390
  391
  392
  393
  394
  395
  396
  397
  398
  399
  400
  401
  402
  403
  404
  405
  406
  407
  408
  409
  410
  411
  412
  413
  414
  415
  416
  417
  418
  419
  420
  421
//===- MappedBlockStream.cpp - Reads stream data from an MSF file ---------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#include "llvm/DebugInfo/MSF/MappedBlockStream.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/DebugInfo/MSF/MSFCommon.h"
#include "llvm/Support/BinaryStreamWriter.h"
#include "llvm/Support/Endian.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/MathExtras.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <cstring>
#include <utility>
#include <vector>

using namespace llvm;
using namespace llvm::msf;

namespace {

template <typename Base> class MappedBlockStreamImpl : public Base {
public:
  template <typename... Args>
  MappedBlockStreamImpl(Args &&... Params)
      : Base(std::forward<Args>(Params)...) {}
};

} // end anonymous namespace

using Interval = std::pair<uint32_t, uint32_t>;

static Interval intersect(const Interval &I1, const Interval &I2) {
  return std::make_pair(std::max(I1.first, I2.first),
                        std::min(I1.second, I2.second));
}

MappedBlockStream::MappedBlockStream(uint32_t BlockSize,
                                     const MSFStreamLayout &Layout,
                                     BinaryStreamRef MsfData,
                                     BumpPtrAllocator &Allocator)
    : BlockSize(BlockSize), StreamLayout(Layout), MsfData(MsfData),
      Allocator(Allocator) {}

std::unique_ptr<MappedBlockStream> MappedBlockStream::createStream(
    uint32_t BlockSize, const MSFStreamLayout &Layout, BinaryStreamRef MsfData,
    BumpPtrAllocator &Allocator) {
  return std::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
      BlockSize, Layout, MsfData, Allocator);
}

std::unique_ptr<MappedBlockStream> MappedBlockStream::createIndexedStream(
    const MSFLayout &Layout, BinaryStreamRef MsfData, uint32_t StreamIndex,
    BumpPtrAllocator &Allocator) {
  assert(StreamIndex < Layout.StreamMap.size() && "Invalid stream index");
  MSFStreamLayout SL;
  SL.Blocks = Layout.StreamMap[StreamIndex];
  SL.Length = Layout.StreamSizes[StreamIndex];
  return std::make_unique<MappedBlockStreamImpl<MappedBlockStream>>(
      Layout.SB->BlockSize, SL, MsfData, Allocator);
}

std::unique_ptr<MappedBlockStream>
MappedBlockStream::createDirectoryStream(const MSFLayout &Layout,
                                         BinaryStreamRef MsfData,
                                         BumpPtrAllocator &Allocator) {
  MSFStreamLayout SL;
  SL.Blocks = Layout.DirectoryBlocks;
  SL.Length = Layout.SB->NumDirectoryBytes;
  return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
}

std::unique_ptr<MappedBlockStream>
MappedBlockStream::createFpmStream(const MSFLayout &Layout,
                                   BinaryStreamRef MsfData,
                                   BumpPtrAllocator &Allocator) {
  MSFStreamLayout SL(getFpmStreamLayout(Layout));
  return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
}

Error MappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
                                   ArrayRef<uint8_t> &Buffer) {
  // Make sure we aren't trying to read beyond the end of the stream.
  if (auto EC = checkOffsetForRead(Offset, Size))
    return EC;

  if (tryReadContiguously(Offset, Size, Buffer))
    return Error::success();

  auto CacheIter = CacheMap.find(Offset);
  if (CacheIter != CacheMap.end()) {
    // Try to find an alloc that was large enough for this request.
    for (auto &Entry : CacheIter->second) {
      if (Entry.size() >= Size) {
        Buffer = Entry.slice(0, Size);
        return Error::success();
      }
    }
  }

  // We couldn't find a buffer that started at the correct offset (the most
  // common scenario).  Try to see if there is a buffer that starts at some
  // other offset but overlaps the desired range.
  for (auto &CacheItem : CacheMap) {
    Interval RequestExtent = std::make_pair(Offset, Offset + Size);

    // We already checked this one on the fast path above.
    if (CacheItem.first == Offset)
      continue;
    // If the initial extent of the cached item is beyond the ending extent
    // of the request, there is no overlap.
    if (CacheItem.first >= Offset + Size)
      continue;

    // We really only have to check the last item in the list, since we append
    // in order of increasing length.
    if (CacheItem.second.empty())
      continue;

    auto CachedAlloc = CacheItem.second.back();
    // If the initial extent of the request is beyond the ending extent of
    // the cached item, there is no overlap.
    Interval CachedExtent =
        std::make_pair(CacheItem.first, CacheItem.first + CachedAlloc.size());
    if (RequestExtent.first >= CachedExtent.first + CachedExtent.second)
      continue;

    Interval Intersection = intersect(CachedExtent, RequestExtent);
    // Only use this if the entire request extent is contained in the cached
    // extent.
    if (Intersection != RequestExtent)
      continue;

    uint32_t CacheRangeOffset =
        AbsoluteDifference(CachedExtent.first, Intersection.first);
    Buffer = CachedAlloc.slice(CacheRangeOffset, Size);
    return Error::success();
  }

  // Otherwise allocate a large enough buffer in the pool, memcpy the data
  // into it, and return an ArrayRef to that.  Do not touch existing pool
  // allocations, as existing clients may be holding a pointer which must
  // not be invalidated.
  uint8_t *WriteBuffer = static_cast<uint8_t *>(Allocator.Allocate(Size, 8));
  if (auto EC = readBytes(Offset, MutableArrayRef<uint8_t>(WriteBuffer, Size)))
    return EC;

  if (CacheIter != CacheMap.end()) {
    CacheIter->second.emplace_back(WriteBuffer, Size);
  } else {
    std::vector<CacheEntry> List;
    List.emplace_back(WriteBuffer, Size);
    CacheMap.insert(std::make_pair(Offset, List));
  }
  Buffer = ArrayRef<uint8_t>(WriteBuffer, Size);
  return Error::success();
}

Error MappedBlockStream::readLongestContiguousChunk(uint32_t Offset,
                                                    ArrayRef<uint8_t> &Buffer) {
  // Make sure we aren't trying to read beyond the end of the stream.
  if (auto EC = checkOffsetForRead(Offset, 1))
    return EC;

  uint32_t First = Offset / BlockSize;
  uint32_t Last = First;

  while (Last < getNumBlocks() - 1) {
    if (StreamLayout.Blocks[Last] != StreamLayout.Blocks[Last + 1] - 1)
      break;
    ++Last;
  }

  uint32_t OffsetInFirstBlock = Offset % BlockSize;
  uint32_t BytesFromFirstBlock = BlockSize - OffsetInFirstBlock;
  uint32_t BlockSpan = Last - First + 1;
  uint32_t ByteSpan = BytesFromFirstBlock + (BlockSpan - 1) * BlockSize;

  ArrayRef<uint8_t> BlockData;
  uint32_t MsfOffset = blockToOffset(StreamLayout.Blocks[First], BlockSize);
  if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData))
    return EC;

  BlockData = BlockData.drop_front(OffsetInFirstBlock);
  Buffer = ArrayRef<uint8_t>(BlockData.data(), ByteSpan);
  return Error::success();
}

uint32_t MappedBlockStream::getLength() { return StreamLayout.Length; }

bool MappedBlockStream::tryReadContiguously(uint32_t Offset, uint32_t Size,
                                            ArrayRef<uint8_t> &Buffer) {
  if (Size == 0) {
    Buffer = ArrayRef<uint8_t>();
    return true;
  }
  // Attempt to fulfill the request with a reference directly into the stream.
  // This can work even if the request crosses a block boundary, provided that
  // all subsequent blocks are contiguous.  For example, a 10k read with a 4k
  // block size can be filled with a reference if, from the starting offset,
  // 3 blocks in a row are contiguous.
  uint32_t BlockNum = Offset / BlockSize;
  uint32_t OffsetInBlock = Offset % BlockSize;
  uint32_t BytesFromFirstBlock = std::min(Size, BlockSize - OffsetInBlock);
  uint32_t NumAdditionalBlocks =
      alignTo(Size - BytesFromFirstBlock, BlockSize) / BlockSize;

  uint32_t RequiredContiguousBlocks = NumAdditionalBlocks + 1;
  uint32_t E = StreamLayout.Blocks[BlockNum];
  for (uint32_t I = 0; I < RequiredContiguousBlocks; ++I, ++E) {
    if (StreamLayout.Blocks[I + BlockNum] != E)
      return false;
  }

  // Read out the entire block where the requested offset starts.  Then drop
  // bytes from the beginning so that the actual starting byte lines up with
  // the requested starting byte.  Then, since we know this is a contiguous
  // cross-block span, explicitly resize the ArrayRef to cover the entire
  // request length.
  ArrayRef<uint8_t> BlockData;
  uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum];
  uint32_t MsfOffset = blockToOffset(FirstBlockAddr, BlockSize);
  if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) {
    consumeError(std::move(EC));
    return false;
  }
  BlockData = BlockData.drop_front(OffsetInBlock);
  Buffer = ArrayRef<uint8_t>(BlockData.data(), Size);
  return true;
}

Error MappedBlockStream::readBytes(uint32_t Offset,
                                   MutableArrayRef<uint8_t> Buffer) {
  uint32_t BlockNum = Offset / BlockSize;
  uint32_t OffsetInBlock = Offset % BlockSize;

  // Make sure we aren't trying to read beyond the end of the stream.
  if (auto EC = checkOffsetForRead(Offset, Buffer.size()))
    return EC;

  uint32_t BytesLeft = Buffer.size();
  uint32_t BytesWritten = 0;
  uint8_t *WriteBuffer = Buffer.data();
  while (BytesLeft > 0) {
    uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum];

    ArrayRef<uint8_t> BlockData;
    uint32_t Offset = blockToOffset(StreamBlockAddr, BlockSize);
    if (auto EC = MsfData.readBytes(Offset, BlockSize, BlockData))
      return EC;

    const uint8_t *ChunkStart = BlockData.data() + OffsetInBlock;
    uint32_t BytesInChunk = std::min(BytesLeft, BlockSize - OffsetInBlock);
    ::memcpy(WriteBuffer + BytesWritten, ChunkStart, BytesInChunk);

    BytesWritten += BytesInChunk;
    BytesLeft -= BytesInChunk;
    ++BlockNum;
    OffsetInBlock = 0;
  }

  return Error::success();
}

void MappedBlockStream::invalidateCache() { CacheMap.shrink_and_clear(); }

void MappedBlockStream::fixCacheAfterWrite(uint32_t Offset,
                                           ArrayRef<uint8_t> Data) const {
  // If this write overlapped a read which previously came from the pool,
  // someone may still be holding a pointer to that alloc which is now invalid.
  // Compute the overlapping range and update the cache entry, so any
  // outstanding buffers are automatically updated.
  for (const auto &MapEntry : CacheMap) {
    // If the end of the written extent precedes the beginning of the cached
    // extent, ignore this map entry.
    if (Offset + Data.size() < MapEntry.first)
      continue;
    for (const auto &Alloc : MapEntry.second) {
      // If the end of the cached extent precedes the beginning of the written
      // extent, ignore this alloc.
      if (MapEntry.first + Alloc.size() < Offset)
        continue;

      // If we get here, they are guaranteed to overlap.
      Interval WriteInterval = std::make_pair(Offset, Offset + Data.size());
      Interval CachedInterval =
          std::make_pair(MapEntry.first, MapEntry.first + Alloc.size());
      // If they overlap, we need to write the new data into the overlapping
      // range.
      auto Intersection = intersect(WriteInterval, CachedInterval);
      assert(Intersection.first <= Intersection.second);

      uint32_t Length = Intersection.second - Intersection.first;
      uint32_t SrcOffset =
          AbsoluteDifference(WriteInterval.first, Intersection.first);
      uint32_t DestOffset =
          AbsoluteDifference(CachedInterval.first, Intersection.first);
      ::memcpy(Alloc.data() + DestOffset, Data.data() + SrcOffset, Length);
    }
  }
}

WritableMappedBlockStream::WritableMappedBlockStream(
    uint32_t BlockSize, const MSFStreamLayout &Layout,
    WritableBinaryStreamRef MsfData, BumpPtrAllocator &Allocator)
    : ReadInterface(BlockSize, Layout, MsfData, Allocator),
      WriteInterface(MsfData) {}

std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createStream(uint32_t BlockSize,
                                        const MSFStreamLayout &Layout,
                                        WritableBinaryStreamRef MsfData,
                                        BumpPtrAllocator &Allocator) {
  return std::make_unique<MappedBlockStreamImpl<WritableMappedBlockStream>>(
      BlockSize, Layout, MsfData, Allocator);
}

std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createIndexedStream(const MSFLayout &Layout,
                                               WritableBinaryStreamRef MsfData,
                                               uint32_t StreamIndex,
                                               BumpPtrAllocator &Allocator) {
  assert(StreamIndex < Layout.StreamMap.size() && "Invalid stream index");
  MSFStreamLayout SL;
  SL.Blocks = Layout.StreamMap[StreamIndex];
  SL.Length = Layout.StreamSizes[StreamIndex];
  return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
}

std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createDirectoryStream(
    const MSFLayout &Layout, WritableBinaryStreamRef MsfData,
    BumpPtrAllocator &Allocator) {
  MSFStreamLayout SL;
  SL.Blocks = Layout.DirectoryBlocks;
  SL.Length = Layout.SB->NumDirectoryBytes;
  return createStream(Layout.SB->BlockSize, SL, MsfData, Allocator);
}

std::unique_ptr<WritableMappedBlockStream>
WritableMappedBlockStream::createFpmStream(const MSFLayout &Layout,
                                           WritableBinaryStreamRef MsfData,
                                           BumpPtrAllocator &Allocator,
                                           bool AltFpm) {
  // We only want to give the user a stream containing the bytes of the FPM that
  // are actually valid, but we want to initialize all of the bytes, even those
  // that come from reserved FPM blocks where the entire block is unused.  To do
  // this, we first create the full layout, which gives us a stream with all
  // bytes and all blocks, and initialize everything to 0xFF (all blocks in the
  // file are unused).  Then we create the minimal layout (which contains only a
  // subset of the bytes previously initialized), and return that to the user.
  MSFStreamLayout MinLayout(getFpmStreamLayout(Layout, false, AltFpm));

  MSFStreamLayout FullLayout(getFpmStreamLayout(Layout, true, AltFpm));
  auto Result =
      createStream(Layout.SB->BlockSize, FullLayout, MsfData, Allocator);
  if (!Result)
    return Result;
  std::vector<uint8_t> InitData(Layout.SB->BlockSize, 0xFF);
  BinaryStreamWriter Initializer(*Result);
  while (Initializer.bytesRemaining() > 0)
    cantFail(Initializer.writeBytes(InitData));
  return createStream(Layout.SB->BlockSize, MinLayout, MsfData, Allocator);
}

Error WritableMappedBlockStream::readBytes(uint32_t Offset, uint32_t Size,
                                           ArrayRef<uint8_t> &Buffer) {
  return ReadInterface.readBytes(Offset, Size, Buffer);
}

Error WritableMappedBlockStream::readLongestContiguousChunk(
    uint32_t Offset, ArrayRef<uint8_t> &Buffer) {
  return ReadInterface.readLongestContiguousChunk(Offset, Buffer);
}

uint32_t WritableMappedBlockStream::getLength() {
  return ReadInterface.getLength();
}

Error WritableMappedBlockStream::writeBytes(uint32_t Offset,
                                            ArrayRef<uint8_t> Buffer) {
  // Make sure we aren't trying to write beyond the end of the stream.
  if (auto EC = checkOffsetForWrite(Offset, Buffer.size()))
    return EC;

  uint32_t BlockNum = Offset / getBlockSize();
  uint32_t OffsetInBlock = Offset % getBlockSize();

  uint32_t BytesLeft = Buffer.size();
  uint32_t BytesWritten = 0;
  while (BytesLeft > 0) {
    uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum];
    uint32_t BytesToWriteInChunk =
        std::min(BytesLeft, getBlockSize() - OffsetInBlock);

    const uint8_t *Chunk = Buffer.data() + BytesWritten;
    ArrayRef<uint8_t> ChunkData(Chunk, BytesToWriteInChunk);
    uint32_t MsfOffset = blockToOffset(StreamBlockAddr, getBlockSize());
    MsfOffset += OffsetInBlock;
    if (auto EC = WriteInterface.writeBytes(MsfOffset, ChunkData))
      return EC;

    BytesLeft -= BytesToWriteInChunk;
    BytesWritten += BytesToWriteInChunk;
    ++BlockNum;
    OffsetInBlock = 0;
  }

  ReadInterface.fixCacheAfterWrite(Offset, Buffer);

  return Error::success();
}

Error WritableMappedBlockStream::commit() { return WriteInterface.commit(); }