reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
//===-- xray_buffer_queue.h ------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file is a part of XRay, a dynamic runtime instrumentation system.
//
// Defines the interface for a buffer queue implementation.
//
//===----------------------------------------------------------------------===//
#ifndef XRAY_BUFFER_QUEUE_H
#define XRAY_BUFFER_QUEUE_H

#include "sanitizer_common/sanitizer_atomic.h"
#include "sanitizer_common/sanitizer_common.h"
#include "sanitizer_common/sanitizer_mutex.h"
#include "xray_defs.h"
#include <cstddef>
#include <cstdint>

namespace __xray {

/// BufferQueue implements a circular queue of fixed sized buffers (much like a
/// freelist) but is concerned with making it quick to initialise, finalise, and
/// get from or return buffers to the queue. This is one key component of the
/// "flight data recorder" (FDR) mode to support ongoing XRay function call
/// trace collection.
class BufferQueue {
public:
  /// ControlBlock represents the memory layout of how we interpret the backing
  /// store for all buffers and extents managed by a BufferQueue instance. The
  /// ControlBlock has the reference count as the first member, sized according
  /// to platform-specific cache-line size. We never use the Buffer member of
  /// the union, which is only there for compiler-supported alignment and
  /// sizing.
  ///
  /// This ensures that the `Data` member will be placed at least kCacheLineSize
  /// bytes from the beginning of the structure.
  struct ControlBlock {
    union {
      atomic_uint64_t RefCount;
      char Buffer[kCacheLineSize];
    };

    /// We need to make this size 1, to conform to the C++ rules for array data
    /// members. Typically, we want to subtract this 1 byte for sizing
    /// information.
    char Data[1];
  };

  struct Buffer {
    atomic_uint64_t *Extents = nullptr;
    uint64_t Generation{0};
    void *Data = nullptr;
    size_t Size = 0;

  private:
    friend class BufferQueue;
    ControlBlock *BackingStore = nullptr;
    ControlBlock *ExtentsBackingStore = nullptr;
    size_t Count = 0;
  };

  struct BufferRep {
    // The managed buffer.
    Buffer Buff;

    // This is true if the buffer has been returned to the available queue, and
    // is considered "used" by another thread.
    bool Used = false;
  };

private:
  // This models a ForwardIterator. |T| Must be either a `Buffer` or `const
  // Buffer`. Note that we only advance to the "used" buffers, when
  // incrementing, so that at dereference we're always at a valid point.
  template <class T> class Iterator {
  public:
    BufferRep *Buffers = nullptr;
    size_t Offset = 0;
    size_t Max = 0;

    Iterator &operator++() {
      DCHECK_NE(Offset, Max);
      do {
        ++Offset;
      } while (!Buffers[Offset].Used && Offset != Max);
      return *this;
    }

    Iterator operator++(int) {
      Iterator C = *this;
      ++(*this);
      return C;
    }

    T &operator*() const { return Buffers[Offset].Buff; }

    T *operator->() const { return &(Buffers[Offset].Buff); }

    Iterator(BufferRep *Root, size_t O, size_t M) XRAY_NEVER_INSTRUMENT
        : Buffers(Root),
          Offset(O),
          Max(M) {
      // We want to advance to the first Offset where the 'Used' property is
      // true, or to the end of the list/queue.
      while (!Buffers[Offset].Used && Offset != Max) {
        ++Offset;
      }
    }

    Iterator() = default;
    Iterator(const Iterator &) = default;
    Iterator(Iterator &&) = default;
    Iterator &operator=(const Iterator &) = default;
    Iterator &operator=(Iterator &&) = default;
    ~Iterator() = default;

    template <class V>
    friend bool operator==(const Iterator &L, const Iterator<V> &R) {
      DCHECK_EQ(L.Max, R.Max);
      return L.Buffers == R.Buffers && L.Offset == R.Offset;
    }

    template <class V>
    friend bool operator!=(const Iterator &L, const Iterator<V> &R) {
      return !(L == R);
    }
  };

  // Size of each individual Buffer.
  size_t BufferSize;

  // Amount of pre-allocated buffers.
  size_t BufferCount;

  SpinMutex Mutex;
  atomic_uint8_t Finalizing;

  // The collocated ControlBlock and buffer storage.
  ControlBlock *BackingStore;

  // The collocated ControlBlock and extents storage.
  ControlBlock *ExtentsBackingStore;

  // A dynamically allocated array of BufferRep instances.
  BufferRep *Buffers;

  // Pointer to the next buffer to be handed out.
  BufferRep *Next;

  // Pointer to the entry in the array where the next released buffer will be
  // placed.
  BufferRep *First;

  // Count of buffers that have been handed out through 'getBuffer'.
  size_t LiveBuffers;

  // We use a generation number to identify buffers and which generation they're
  // associated with.
  atomic_uint64_t Generation;

  /// Releases references to the buffers backed by the current buffer queue.
  void cleanupBuffers();

public:
  enum class ErrorCode : unsigned {
    Ok,
    NotEnoughMemory,
    QueueFinalizing,
    UnrecognizedBuffer,
    AlreadyFinalized,
    AlreadyInitialized,
  };

  static const char *getErrorString(ErrorCode E) {
    switch (E) {
    case ErrorCode::Ok:
      return "(none)";
    case ErrorCode::NotEnoughMemory:
      return "no available buffers in the queue";
    case ErrorCode::QueueFinalizing:
      return "queue already finalizing";
    case ErrorCode::UnrecognizedBuffer:
      return "buffer being returned not owned by buffer queue";
    case ErrorCode::AlreadyFinalized:
      return "queue already finalized";
    case ErrorCode::AlreadyInitialized:
      return "queue already initialized";
    }
    return "unknown error";
  }

  /// Initialise a queue of size |N| with buffers of size |B|. We report success
  /// through |Success|.
  BufferQueue(size_t B, size_t N, bool &Success);

  /// Updates |Buf| to contain the pointer to an appropriate buffer. Returns an
  /// error in case there are no available buffers to return when we will run
  /// over the upper bound for the total buffers.
  ///
  /// Requirements:
  ///   - BufferQueue is not finalising.
  ///
  /// Returns:
  ///   - ErrorCode::NotEnoughMemory on exceeding MaxSize.
  ///   - ErrorCode::Ok when we find a Buffer.
  ///   - ErrorCode::QueueFinalizing or ErrorCode::AlreadyFinalized on
  ///     a finalizing/finalized BufferQueue.
  ErrorCode getBuffer(Buffer &Buf);

  /// Updates |Buf| to point to nullptr, with size 0.
  ///
  /// Returns:
  ///   - ErrorCode::Ok when we successfully release the buffer.
  ///   - ErrorCode::UnrecognizedBuffer for when this BufferQueue does not own
  ///     the buffer being released.
  ErrorCode releaseBuffer(Buffer &Buf);

  /// Initializes the buffer queue, starting a new generation. We can re-set the
  /// size of buffers with |BS| along with the buffer count with |BC|.
  ///
  /// Returns:
  ///   - ErrorCode::Ok when we successfully initialize the buffer. This
  ///   requires that the buffer queue is previously finalized.
  ///   - ErrorCode::AlreadyInitialized when the buffer queue is not finalized.
  ErrorCode init(size_t BS, size_t BC);

  bool finalizing() const {
    return atomic_load(&Finalizing, memory_order_acquire);
  }

  uint64_t generation() const {
    return atomic_load(&Generation, memory_order_acquire);
  }

  /// Returns the configured size of the buffers in the buffer queue.
  size_t ConfiguredBufferSize() const { return BufferSize; }

  /// Sets the state of the BufferQueue to finalizing, which ensures that:
  ///
  ///   - All subsequent attempts to retrieve a Buffer will fail.
  ///   - All releaseBuffer operations will not fail.
  ///
  /// After a call to finalize succeeds, all subsequent calls to finalize will
  /// fail with ErrorCode::QueueFinalizing.
  ErrorCode finalize();

  /// Applies the provided function F to each Buffer in the queue, only if the
  /// Buffer is marked 'used' (i.e. has been the result of getBuffer(...) and a
  /// releaseBuffer(...) operation).
  template <class F> void apply(F Fn) XRAY_NEVER_INSTRUMENT {
    SpinMutexLock G(&Mutex);
    for (auto I = begin(), E = end(); I != E; ++I)
      Fn(*I);
  }

  using const_iterator = Iterator<const Buffer>;
  using iterator = Iterator<Buffer>;

  /// Provides iterator access to the raw Buffer instances.
  iterator begin() const { return iterator(Buffers, 0, BufferCount); }
  const_iterator cbegin() const {
    return const_iterator(Buffers, 0, BufferCount);
  }
  iterator end() const { return iterator(Buffers, BufferCount, BufferCount); }
  const_iterator cend() const {
    return const_iterator(Buffers, BufferCount, BufferCount);
  }

  // Cleans up allocated buffers.
  ~BufferQueue();
};

} // namespace __xray

#endif // XRAY_BUFFER_QUEUE_H