reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced

References

include/llvm/CodeGen/ScheduleDAG.h
  653       return getSDep().isCtrl();
lib/CodeGen/MachineScheduler.cpp
 1609       if (Pred.isCtrl()) {
lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
   70     if (Pred.isCtrl())
  108     if (Succ.isCtrl())
  145     if (Succ.isCtrl())
  154     if (Pred.isCtrl())
  271       if (Succ.isCtrl())
  499       if (Pred.isCtrl() || (Pred.getSUnit()->NumRegDefsLeft == 0))
  515     if (!Succ.isCtrl())
lib/CodeGen/SelectionDAG/ScheduleDAGFast.cpp
  283       if (Pred.isCtrl())
  292       if (Succ.isCtrl())
lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
 1063     if (Pred.isCtrl())
 1071     if (Succ.isCtrl())
 1100         !D.isCtrl() && NewSU->NumRegDefsLeft > 0)
 1962       if (Pred.isCtrl()) continue;  // ignore chain preds
 1985       if (Pred.isCtrl()) continue;  // ignore chain preds
 2088     if (Pred.isCtrl())
 2137     if (Pred.isCtrl())
 2180     if (Pred.isCtrl())
 2262     if (Pred.isCtrl())
 2330     if (Succ.isCtrl()) continue;  // ignore chain succs
 2348     if (Pred.isCtrl()) continue;  // ignore chain preds
 2359     if (Pred.isCtrl()) continue;
 2381     if (Succ.isCtrl()) continue;
 2418     if (Pred.isCtrl()) continue;
 2430     if (Pred.isCtrl()) continue;  // ignore chain preds
 2448     if (Pred.isCtrl()) continue;  // ignore chain preds
 2961       if (Pred.isCtrl() && Pred.getSUnit()) {
 2985       if (!Pred.isCtrl()) {
 3077         if (Succ.isCtrl())
lib/CodeGen/SelectionDAG/ScheduleDAGSDNodes.cpp
  511         if (!SU->addPred(Dep) && !Dep.isCtrl() && OpSU->NumRegDefsLeft > 1) {
  791     if (I->isCtrl()) continue;  // ignore chain preds
  800         if (II->isCtrl()) continue;  // ignore chain preds
lib/Target/AMDGPU/GCNILPSched.cpp
   66     if (Pred.isCtrl()) continue;  // ignore chain preds
  110     if (Succ.isCtrl()) continue;  // ignore chain succs
  125     if (Pred.isCtrl()) continue;  // ignore chain preds
lib/Target/AMDGPU/SIMachineScheduler.cpp
 1249                                      SuccDep.isCtrl() ? NoData : Data);
lib/Target/Hexagon/HexagonMachineScheduler.cpp
   83     if (S.isCtrl())
lib/Target/PowerPC/PPCHazardRecognizers.cpp
   69     if (SU->Preds[i].isCtrl())