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| #
# This file contains implementations of the LLDB display panes in VIM
#
# The most generic way to define a new window is to inherit from VimPane
# and to implement:
# - get_content() - returns a string with the pane contents
#
# Optionally, to highlight text, implement:
# - get_highlights() - returns a map
#
# And call:
# - define_highlight(unique_name, colour)
# at some point in the constructor.
#
#
# If the pane shows some key-value data that is in the context of a
# single frame, inherit from FrameKeyValuePane and implement:
# - get_frame_content(self, SBFrame frame)
#
#
# If the pane presents some information that can be retrieved with
# a simple LLDB command while the subprocess is stopped, inherit
# from StoppedCommandPane and call:
# - self.setCommand(command, command_args)
# at some point in the constructor.
#
# Optionally, you can implement:
# - get_selected_line()
# to highlight a selected line and place the cursor there.
#
#
# FIXME: implement WatchlistPane to displayed watched expressions
# FIXME: define interface for interactive panes, like catching enter
# presses to change selected frame/thread...
#
import lldb
import vim
import sys
# ==============================================================
# Get the description of an lldb object or None if not available
# ==============================================================
# Shamelessly copy/pasted from lldbutil.py in the test suite
def get_description(obj, option=None):
"""Calls lldb_obj.GetDescription() and returns a string, or None.
For SBTarget, SBBreakpointLocation, and SBWatchpoint lldb objects, an extra
option can be passed in to describe the detailed level of description
desired:
o lldb.eDescriptionLevelBrief
o lldb.eDescriptionLevelFull
o lldb.eDescriptionLevelVerbose
"""
method = getattr(obj, 'GetDescription')
if not method:
return None
tuple = (lldb.SBTarget, lldb.SBBreakpointLocation, lldb.SBWatchpoint)
if isinstance(obj, tuple):
if option is None:
option = lldb.eDescriptionLevelBrief
stream = lldb.SBStream()
if option is None:
success = method(stream)
else:
success = method(stream, option)
if not success:
return None
return stream.GetData()
def get_selected_thread(target):
""" Returns a tuple with (thread, error) where thread == None if error occurs """
process = target.GetProcess()
if process is None or not process.IsValid():
return (None, VimPane.MSG_NO_PROCESS)
thread = process.GetSelectedThread()
if thread is None or not thread.IsValid():
return (None, VimPane.MSG_NO_THREADS)
return (thread, "")
def get_selected_frame(target):
""" Returns a tuple with (frame, error) where frame == None if error occurs """
(thread, error) = get_selected_thread(target)
if thread is None:
return (None, error)
frame = thread.GetSelectedFrame()
if frame is None or not frame.IsValid():
return (None, VimPane.MSG_NO_FRAME)
return (frame, "")
def _cmd(cmd):
vim.command("call confirm('%s')" % cmd)
vim.command(cmd)
def move_cursor(line, col=0):
""" moves cursor to specified line and col """
cw = vim.current.window
if cw.cursor[0] != line:
vim.command("execute \"normal %dgg\"" % line)
def winnr():
""" Returns currently selected window number """
return int(vim.eval("winnr()"))
def bufwinnr(name):
""" Returns window number corresponding with buffer name """
return int(vim.eval("bufwinnr('%s')" % name))
def goto_window(nr):
""" go to window number nr"""
if nr != winnr():
vim.command(str(nr) + ' wincmd w')
def goto_next_window():
""" go to next window. """
vim.command('wincmd w')
return (winnr(), vim.current.buffer.name)
def goto_previous_window():
""" go to previously selected window """
vim.command("execute \"normal \\<c-w>p\"")
def have_gui():
""" Returns True if vim is in a gui (Gvim/MacVim), False otherwise. """
return int(vim.eval("has('gui_running')")) == 1
class PaneLayout(object):
""" A container for a (vertical) group layout of VimPanes """
def __init__(self):
self.panes = {}
def havePane(self, name):
""" Returns true if name is a registered pane, False otherwise """
return name in self.panes
def prepare(self, panes=[]):
""" Draw panes on screen. If empty list is provided, show all. """
# If we can't select a window contained in the layout, we are doing a
# first draw
first_draw = not self.selectWindow(True)
did_first_draw = False
# Prepare each registered pane
for name in self.panes:
if name in panes or len(panes) == 0:
if first_draw:
# First window in layout will be created with :vsp, and
# closed later
vim.command(":vsp")
first_draw = False
did_first_draw = True
self.panes[name].prepare()
if did_first_draw:
# Close the split window
vim.command(":q")
self.selectWindow(False)
def contains(self, bufferName=None):
""" Returns True if window with name bufferName is contained in the layout, False otherwise.
If bufferName is None, the currently selected window is checked.
"""
if not bufferName:
bufferName = vim.current.buffer.name
for p in self.panes:
if bufferName is not None and bufferName.endswith(p):
return True
return False
def selectWindow(self, select_contained=True):
""" Selects a window contained in the layout (if select_contained = True) and returns True.
If select_contained = False, a window that is not contained is selected. Returns False
if no group windows can be selected.
"""
if select_contained == self.contains():
# Simple case: we are already selected
return True
# Otherwise, switch to next window until we find a contained window, or
# reach the first window again.
first = winnr()
(curnum, curname) = goto_next_window()
while not select_contained == self.contains(
curname) and curnum != first:
(curnum, curname) = goto_next_window()
return self.contains(curname) == select_contained
def hide(self, panes=[]):
""" Hide panes specified. If empty list provided, hide all. """
for name in self.panes:
if name in panes or len(panes) == 0:
self.panes[name].destroy()
def registerForUpdates(self, p):
self.panes[p.name] = p
def update(self, target, controller):
for name in self.panes:
self.panes[name].update(target, controller)
class VimPane(object):
""" A generic base class for a pane that displays stuff """
CHANGED_VALUE_HIGHLIGHT_NAME_GUI = 'ColorColumn'
CHANGED_VALUE_HIGHLIGHT_NAME_TERM = 'lldb_changed'
CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM = 'darkred'
SELECTED_HIGHLIGHT_NAME_GUI = 'Cursor'
SELECTED_HIGHLIGHT_NAME_TERM = 'lldb_selected'
SELECTED_HIGHLIGHT_COLOUR_TERM = 'darkblue'
MSG_NO_TARGET = "Target does not exist."
MSG_NO_PROCESS = "Process does not exist."
MSG_NO_THREADS = "No valid threads."
MSG_NO_FRAME = "No valid frame."
# list of defined highlights, so we avoid re-defining them
highlightTypes = []
def __init__(self, owner, name, open_below=False, height=3):
self.owner = owner
self.name = name
self.buffer = None
self.maxHeight = 20
self.openBelow = open_below
self.height = height
self.owner.registerForUpdates(self)
def isPrepared(self):
""" check window is OK """
if self.buffer is None or len(
dir(self.buffer)) == 0 or bufwinnr(self.name) == -1:
return False
return True
def prepare(self, method='new'):
""" check window is OK, if not then create """
if not self.isPrepared():
self.create(method)
def on_create(self):
pass
def destroy(self):
""" destroy window """
if self.buffer is None or len(dir(self.buffer)) == 0:
return
vim.command('bdelete ' + self.name)
def create(self, method):
""" create window """
if method != 'edit':
belowcmd = "below" if self.openBelow else ""
vim.command('silent %s %s %s' % (belowcmd, method, self.name))
else:
vim.command('silent %s %s' % (method, self.name))
self.window = vim.current.window
# Set LLDB pane options
vim.command("setlocal buftype=nofile") # Don't try to open a file
vim.command("setlocal noswapfile") # Don't use a swap file
vim.command("set nonumber") # Don't display line numbers
# vim.command("set nowrap") # Don't wrap text
# Save some parameters and reference to buffer
self.buffer = vim.current.buffer
self.width = int(vim.eval("winwidth(0)"))
self.height = int(vim.eval("winheight(0)"))
self.on_create()
goto_previous_window()
def update(self, target, controller):
""" updates buffer contents """
self.target = target
if not self.isPrepared():
# Window is hidden, or otherwise not ready for an update
return
original_cursor = self.window.cursor
# Select pane
goto_window(bufwinnr(self.name))
# Clean and update content, and apply any highlights.
self.clean()
if self.write(self.get_content(target, controller)):
self.apply_highlights()
cursor = self.get_selected_line()
if cursor is None:
# Place the cursor at its original position in the window
cursor_line = min(original_cursor[0], len(self.buffer))
cursor_col = min(
original_cursor[1], len(
self.buffer[
cursor_line - 1]))
else:
# Place the cursor at the location requested by a VimPane
# implementation
cursor_line = min(cursor, len(self.buffer))
cursor_col = self.window.cursor[1]
self.window.cursor = (cursor_line, cursor_col)
goto_previous_window()
def get_selected_line(self):
""" Returns the line number to move the cursor to, or None to leave
it where the user last left it.
Subclasses implement this to define custom behaviour.
"""
return None
def apply_highlights(self):
""" Highlights each set of lines in each highlight group """
highlights = self.get_highlights()
for highlightType in highlights:
lines = highlights[highlightType]
if len(lines) == 0:
continue
cmd = 'match %s /' % highlightType
lines = ['\%' + '%d' % line + 'l' for line in lines]
cmd += '\\|'.join(lines)
cmd += '/'
vim.command(cmd)
def define_highlight(self, name, colour):
""" Defines highlihght """
if name in VimPane.highlightTypes:
# highlight already defined
return
vim.command(
"highlight %s ctermbg=%s guibg=%s" %
(name, colour, colour))
VimPane.highlightTypes.append(name)
def write(self, msg):
""" replace buffer with msg"""
self.prepare()
msg = str(msg.encode("utf-8", "replace")).split('\n')
try:
self.buffer.append(msg)
vim.command("execute \"normal ggdd\"")
except vim.error:
# cannot update window; happens when vim is exiting.
return False
move_cursor(1, 0)
return True
def clean(self):
""" clean all datas in buffer """
self.prepare()
vim.command(':%d')
#self.buffer[:] = None
def get_content(self, target, controller):
""" subclasses implement this to provide pane content """
assert(0 and "pane subclass must implement this")
pass
def get_highlights(self):
""" Subclasses implement this to provide pane highlights.
This function is expected to return a map of:
{ highlight_name ==> [line_number, ...], ... }
"""
return {}
class FrameKeyValuePane(VimPane):
def __init__(self, owner, name, open_below):
""" Initialize parent, define member variables, choose which highlight
to use based on whether or not we have a gui (MacVim/Gvim).
"""
VimPane.__init__(self, owner, name, open_below)
# Map-of-maps key/value history { frame --> { variable_name,
# variable_value } }
self.frameValues = {}
if have_gui():
self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_GUI
else:
self.changedHighlight = VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM
self.define_highlight(VimPane.CHANGED_VALUE_HIGHLIGHT_NAME_TERM,
VimPane.CHANGED_VALUE_HIGHLIGHT_COLOUR_TERM)
def format_pair(self, key, value, changed=False):
""" Formats a key/value pair. Appends a '*' if changed == True """
marker = '*' if changed else ' '
return "%s %s = %s\n" % (marker, key, value)
def get_content(self, target, controller):
""" Get content for a frame-aware pane. Also builds the list of lines that
need highlighting (i.e. changed values.)
"""
if target is None or not target.IsValid():
return VimPane.MSG_NO_TARGET
self.changedLines = []
(frame, err) = get_selected_frame(target)
if frame is None:
return err
output = get_description(frame)
lineNum = 1
# Retrieve the last values displayed for this frame
frameId = get_description(frame.GetBlock())
if frameId in self.frameValues:
frameOldValues = self.frameValues[frameId]
else:
frameOldValues = {}
# Read the frame variables
vals = self.get_frame_content(frame)
for (key, value) in vals:
lineNum += 1
if len(frameOldValues) == 0 or (
key in frameOldValues and frameOldValues[key] == value):
output += self.format_pair(key, value)
else:
output += self.format_pair(key, value, True)
self.changedLines.append(lineNum)
# Save values as oldValues
newValues = {}
for (key, value) in vals:
newValues[key] = value
self.frameValues[frameId] = newValues
return output
def get_highlights(self):
ret = {}
ret[self.changedHighlight] = self.changedLines
return ret
class LocalsPane(FrameKeyValuePane):
""" Pane that displays local variables """
def __init__(self, owner, name='locals'):
FrameKeyValuePane.__init__(self, owner, name, open_below=True)
# FIXME: allow users to customize display of args/locals/statics/scope
self.arguments = True
self.show_locals = True
self.show_statics = True
self.show_in_scope_only = True
def format_variable(self, var):
""" Returns a Tuple of strings "(Type) Name", "Value" for SBValue var """
val = var.GetValue()
if val is None:
# If the value is too big, SBValue.GetValue() returns None; replace
# with ...
val = "..."
return ("(%s) %s" % (var.GetTypeName(), var.GetName()), "%s" % val)
def get_frame_content(self, frame):
""" Returns list of key-value pairs of local variables in frame """
vals = frame.GetVariables(self.arguments,
self.show_locals,
self.show_statics,
self.show_in_scope_only)
return [self.format_variable(x) for x in vals]
class RegistersPane(FrameKeyValuePane):
""" Pane that displays the contents of registers """
def __init__(self, owner, name='registers'):
FrameKeyValuePane.__init__(self, owner, name, open_below=True)
def format_register(self, reg):
""" Returns a tuple of strings ("name", "value") for SBRegister reg. """
name = reg.GetName()
val = reg.GetValue()
if val is None:
val = "..."
return (name, val.strip())
def get_frame_content(self, frame):
""" Returns a list of key-value pairs ("name", "value") of registers in frame """
result = []
for register_sets in frame.GetRegisters():
# hack the register group name into the list of registers...
result.append((" = = %s =" % register_sets.GetName(), ""))
for reg in register_sets:
result.append(self.format_register(reg))
return result
class CommandPane(VimPane):
""" Pane that displays the output of an LLDB command """
def __init__(self, owner, name, open_below, process_required=True):
VimPane.__init__(self, owner, name, open_below)
self.process_required = process_required
def setCommand(self, command, args=""):
self.command = command
self.args = args
def get_content(self, target, controller):
output = ""
if not target:
output = VimPane.MSG_NO_TARGET
elif self.process_required and not target.GetProcess():
output = VimPane.MSG_NO_PROCESS
else:
(success, output) = controller.getCommandOutput(
self.command, self.args)
return output
class StoppedCommandPane(CommandPane):
""" Pane that displays the output of an LLDB command when the process is
stopped; otherwise displays process status. This class also implements
highlighting for a single line (to show a single-line selected entity.)
"""
def __init__(self, owner, name, open_below):
""" Initialize parent and define highlight to use for selected line. """
CommandPane.__init__(self, owner, name, open_below)
if have_gui():
self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_GUI
else:
self.selectedHighlight = VimPane.SELECTED_HIGHLIGHT_NAME_TERM
self.define_highlight(VimPane.SELECTED_HIGHLIGHT_NAME_TERM,
VimPane.SELECTED_HIGHLIGHT_COLOUR_TERM)
def get_content(self, target, controller):
""" Returns the output of a command that relies on the process being stopped.
If the process is not in 'stopped' state, the process status is returned.
"""
output = ""
if not target or not target.IsValid():
output = VimPane.MSG_NO_TARGET
elif not target.GetProcess() or not target.GetProcess().IsValid():
output = VimPane.MSG_NO_PROCESS
elif target.GetProcess().GetState() == lldb.eStateStopped:
(success, output) = controller.getCommandOutput(
self.command, self.args)
else:
(success, output) = controller.getCommandOutput("process", "status")
return output
def get_highlights(self):
""" Highlight the line under the cursor. Users moving the cursor has
no effect on the selected line.
"""
ret = {}
line = self.get_selected_line()
if line is not None:
ret[self.selectedHighlight] = [line]
return ret
return ret
def get_selected_line(self):
""" Subclasses implement this to control where the cursor (and selected highlight)
is placed.
"""
return None
class DisassemblyPane(CommandPane):
""" Pane that displays disassembly around PC """
def __init__(self, owner, name='disassembly'):
CommandPane.__init__(self, owner, name, open_below=True)
# FIXME: let users customize the number of instructions to disassemble
self.setCommand("disassemble", "-c %d -p" % self.maxHeight)
class ThreadPane(StoppedCommandPane):
""" Pane that displays threads list """
def __init__(self, owner, name='threads'):
StoppedCommandPane.__init__(self, owner, name, open_below=False)
self.setCommand("thread", "list")
# FIXME: the function below assumes threads are listed in sequential order,
# which turns out to not be the case. Highlighting of selected thread
# will be disabled until this can be fixed. LLDB prints a '*' anyways
# beside the selected thread, so this is not too big of a problem.
# def get_selected_line(self):
# """ Place the cursor on the line with the selected entity.
# Subclasses should override this to customize selection.
# Formula: selected_line = selected_thread_id + 1
# """
# (thread, err) = get_selected_thread(self.target)
# if thread is None:
# return None
# else:
# return thread.GetIndexID() + 1
class BacktracePane(StoppedCommandPane):
""" Pane that displays backtrace """
def __init__(self, owner, name='backtrace'):
StoppedCommandPane.__init__(self, owner, name, open_below=False)
self.setCommand("bt", "")
def get_selected_line(self):
""" Returns the line number in the buffer with the selected frame.
Formula: selected_line = selected_frame_id + 2
FIXME: the above formula hack does not work when the function return
value is printed in the bt window; the wrong line is highlighted.
"""
(frame, err) = get_selected_frame(self.target)
if frame is None:
return None
else:
return frame.GetFrameID() + 2
class BreakpointsPane(CommandPane):
def __init__(self, owner, name='breakpoints'):
super(
BreakpointsPane,
self).__init__(
owner,
name,
open_below=False,
process_required=False)
self.setCommand("breakpoint", "list")
|