reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
3006 while (die) { 3007 const dw_tag_t tag = die.Tag(); 3016 ParseType(sc, die, &type_is_new); 3021 if (parse_children && die.HasChildren()) { 3022 if (die.Tag() == DW_TAG_subprogram) { 3024 child_sc.function = sc.comp_unit->FindFunctionByUID(die.GetID()).get(); 3025 types_added += ParseTypes(child_sc, die.GetFirstChild(), true, true); 3027 types_added += ParseTypes(sc, die.GetFirstChild(), true, true); 3031 die = die.GetSibling(); 3031 die = die.GetSibling(); 3033 die.Clear();