reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
2065 child.type_name = ConstString(name); 2228 if (!elem.type_name.IsEmpty()) // Name already set 2231 elem.type_name = Element::GetFallbackStructName(); // Default type name if 2267 if (!child || (child->GetName() != elem.children[i].type_name)) { 2281 ConstString name = elem.children[num_children + i].type_name; 2298 elem.type_name = valobj_sp->GetTypeName(); 2300 elem.type_name.AsCString()); 3278 (alloc->element.type_name != Element::GetFallbackStructName())) { 3291 alloc->element.type_name.AsCString(), 3403 if (!alloc->element.type_name.IsEmpty()) 3404 strm.Printf("%s\n", alloc->element.type_name.AsCString());