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| #include <stdio.h>
#include <chrono>
#include <thread>
using std::chrono::microseconds;
volatile int g_thread_2_continuing = 0;
void *
thread_1_func (void *input)
{
// Waiting to be released by the debugger.
while (!g_thread_2_continuing) // Another thread will change this value
{
std::this_thread::sleep_for(microseconds(1));
}
// Return
return NULL; // Set third breakpoint here
}
void *
thread_2_func (void *input)
{
// Waiting to be released by the debugger.
int child_thread_continue = 0;
while (!child_thread_continue) // The debugger will change this value
{
std::this_thread::sleep_for(microseconds(1)); // Set second breakpoint here
}
// Release thread 1
g_thread_2_continuing = 1;
// Return
return NULL;
}
int main(int argc, char const *argv[])
{
lldb_enable_attach();
// Create a new thread
std::thread thread_1(thread_1_func, nullptr);
// Waiting to be attached by the debugger.
int main_thread_continue = 0;
while (!main_thread_continue) // The debugger will change this value
{
std::this_thread::sleep_for(microseconds(1)); // Set first breakpoint here
}
// Create another new thread
std::thread thread_2(thread_2_func, nullptr);
// Wait for the threads to finish.
thread_1.join();
thread_2.join();
printf("Exiting now\n");
}
|