reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
//===-- DataBuffer.h --------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//

#ifndef liblldb_DataBuffer_h_
#define liblldb_DataBuffer_h_
#if defined(__cplusplus)

#include <stdint.h>
#include <string.h>

#include "lldb/lldb-types.h"

#include "llvm/ADT/ArrayRef.h"

namespace lldb_private {

/// \class DataBuffer DataBuffer.h "lldb/Core/DataBuffer.h"
/// A pure virtual protocol class for abstracted data buffers.
///
/// DataBuffer is an abstract class that gets packaged into a shared pointer
/// that can use to implement various ways to store data (on the heap, memory
/// mapped, cached inferior memory). It gets used by DataExtractor so many
/// DataExtractor objects can share the same data and sub-ranges of that
/// shared data, and the last object that contains a reference to the shared
/// data will free it.
///
/// Subclasses can implement as many different constructors or member
/// functions that allow data to be stored in the object's buffer prior to
/// handing the shared data to clients that use these buffers.
///
/// All subclasses must override all of the pure virtual functions as they are
/// used by clients to access the data. Having a common interface allows
/// different ways of storing data, yet using it in one common way.
///
/// This class currently expects all data to be available without any extra
/// calls being made, but we can modify it to optionally get data on demand
/// with some extra function calls to load the data before it gets accessed.
class DataBuffer {
public:
  /// Destructor
  ///
  /// The destructor is virtual as other classes will inherit from this class
  /// and be downcast to the DataBuffer pure virtual interface. The virtual
  /// destructor ensures that destructing the base class will destruct the
  /// class that inherited from it correctly.
  virtual ~DataBuffer() {}

  /// Get a pointer to the data.
  ///
  /// \return
  ///     A pointer to the bytes owned by this object, or NULL if the
  ///     object contains no bytes.
  virtual uint8_t *GetBytes() = 0;

  /// Get a const pointer to the data.
  ///
  /// \return
  ///     A const pointer to the bytes owned by this object, or NULL
  ///     if the object contains no bytes.
  virtual const uint8_t *GetBytes() const = 0;

  /// Get the number of bytes in the data buffer.
  ///
  /// \return
  ///     The number of bytes this object currently contains.
  virtual lldb::offset_t GetByteSize() const = 0;

  llvm::ArrayRef<uint8_t> GetData() const {
    return llvm::ArrayRef<uint8_t>(GetBytes(), GetByteSize());
  }

  llvm::MutableArrayRef<uint8_t> GetData() {
    return llvm::MutableArrayRef<uint8_t>(GetBytes(), GetByteSize());
  }
};

} // namespace lldb_private

#endif /// #if defined(__cplusplus)
#endif /// lldb_DataBuffer_h_