reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
  241
  242
  243
  244
  245
  246
  247
  248
  249
  250
  251
  252
  253
  254
  255
  256
  257
  258
  259
  260
  261
  262
  263
  264
  265
  266
  267
  268
  269
  270
  271
  272
  273
  274
  275
  276
  277
  278
  279
  280
  281
  282
  283
  284
  285
  286
  287
  288
  289
  290
  291
  292
  293
  294
  295
  296
  297
  298
  299
  300
  301
  302
  303
  304
  305
  306
  307
  308
  309
  310
  311
  312
  313
  314
  315
  316
  317
  318
  319
  320
  321
  322
  323
  324
  325
  326
  327
  328
  329
  330
  331
  332
  333
  334
  335
  336
  337
  338
  339
  340
  341
  342
  343
  344
  345
  346
  347
  348
  349
  350
  351
  352
  353
  354
  355
  356
  357
  358
  359
  360
  361
  362
  363
  364
  365
  366
  367
  368
  369
  370
  371
  372
  373
  374
  375
  376
  377
  378
  379
  380
  381
  382
  383
  384
  385
  386
  387
  388
  389
  390
  391
  392
  393
  394
  395
  396
  397
  398
  399
  400
  401
  402
  403
  404
  405
  406
  407
  408
  409
  410
  411
  412
  413
  414
  415
  416
  417
  418
  419
  420
  421
  422
  423
  424
  425
  426
  427
  428
  429
  430
  431
  432
  433
  434
  435
  436
  437
  438
  439
  440
  441
  442
  443
  444
  445
  446
  447
  448
  449
  450
  451
  452
  453
  454
  455
  456
  457
  458
  459
  460
  461
  462
  463
  464
  465
  466
  467
  468
  469
  470
  471
  472
  473
  474
  475
  476
  477
  478
  479
  480
  481
  482
  483
  484
  485
  486
  487
  488
  489
  490
  491
  492
  493
  494
  495
  496
  497
  498
  499
  500
  501
  502
  503
  504
  505
  506
  507
  508
  509
  510
  511
  512
  513
  514
  515
  516
  517
  518
  519
  520
  521
  522
  523
  524
  525
  526
  527
  528
  529
  530
  531
  532
  533
  534
  535
  536
  537
  538
  539
  540
  541
  542
  543
  544
  545
  546
  547
  548
  549
  550
  551
  552
  553
  554
  555
  556
  557
  558
  559
  560
  561
  562
  563
  564
  565
  566
  567
  568
  569
  570
  571
  572
  573
  574
  575
  576
  577
  578
  579
  580
  581
  582
  583
  584
  585
  586
  587
  588
  589
  590
  591
  592
  593
  594
  595
  596
  597
  598
  599
  600
  601
  602
  603
  604
  605
  606
  607
  608
  609
  610
  611
  612
  613
  614
  615
  616
  617
  618
  619
  620
  621
  622
  623
  624
  625
  626
  627
  628
  629
  630
  631
  632
  633
  634
  635
  636
  637
  638
  639
  640
  641
  642
  643
  644
  645
  646
  647
  648
  649
  650
  651
  652
  653
  654
  655
  656
  657
  658
  659
  660
  661
  662
  663
  664
  665
  666
  667
  668
  669
  670
  671
  672
  673
  674
  675
  676
  677
  678
  679
  680
  681
  682
  683
  684
  685
  686
  687
  688
  689
  690
  691
  692
  693
  694
  695
  696
  697
  698
  699
  700
  701
  702
  703
  704
  705
  706
  707
  708
  709
  710
  711
  712
  713
  714
  715
  716
  717
  718
  719
  720
  721
  722
  723
  724
  725
  726
  727
  728
  729
  730
  731
  732
  733
  734
  735
  736
  737
  738
  739
  740
  741
  742
  743
  744
  745
  746
  747
  748
  749
  750
  751
  752
  753
  754
  755
  756
  757
  758
  759
  760
  761
  762
  763
  764
  765
  766
  767
  768
  769
  770
  771
  772
  773
  774
  775
  776
  777
  778
  779
  780
  781
  782
  783
  784
  785
  786
  787
  788
  789
  790
  791
  792
  793
  794
  795
  796
  797
  798
  799
  800
  801
  802
  803
  804
  805
  806
  807
  808
  809
  810
  811
  812
  813
  814
  815
  816
  817
  818
  819
  820
  821
  822
  823
  824
  825
  826
  827
  828
  829
  830
  831
  832
  833
  834
  835
  836
  837
  838
  839
  840
  841
  842
  843
  844
  845
  846
  847
  848
  849
  850
  851
  852
  853
  854
  855
  856
  857
  858
  859
  860
  861
  862
  863
  864
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
          "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
  <META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
  <title>Language Compatibility</title>
  <link type="text/css" rel="stylesheet" href="menu.css">
  <link type="text/css" rel="stylesheet" href="content.css">
  <style type="text/css">
</style>
</head>
<body>

<!--#include virtual="menu.html.incl"-->

<div id="content">

<!-- ======================================================================= -->
<h1>Language Compatibility</h1>
<!-- ======================================================================= -->

<p>Clang strives to both conform to current language standards (up to C11
  and C++11) and also to implement many widely-used extensions available
  in other compilers, so that most correct code will "just work" when
  compiled with Clang. However, Clang is more strict than other
  popular compilers, and may reject incorrect code that other
  compilers allow. This page documents common compatibility and
  portability issues with Clang to help you understand and fix the
  problem in your code when Clang emits an error message.</p>

<ul>
  <li><a href="#c">C compatibility</a>
    <ul>
      <li><a href="#inline">C99 inline functions</a></li>
      <li><a href="#vector_builtins">"missing" vector __builtin functions</a></li>
      <li><a href="#lvalue-cast">Lvalue casts</a></li>
      <li><a href="#blocks-in-protected-scope">Jumps to within <tt>__block</tt> variable scope</a></li>
      <li><a href="#block-variable-initialization">Non-initialization of <tt>__block</tt> variables</a></li>
      <li><a href="#inline-asm">Inline assembly</a></li>
    </ul>
  </li>
  <li><a href="#objective-c">Objective-C compatibility</a>
    <ul>
      <li><a href="#super-cast">Cast of super</a></li>
      <li><a href="#sizeof-interface">Size of interfaces</a></li>
      <li><a href="#objc_objs-cast">Internal Objective-C types</a></li>
      <li><a href="#c_variables-class">C variables in @class or @protocol</a></li>
    </ul>
  </li>
  <li><a href="#cxx">C++ compatibility</a>
    <ul>
      <li><a href="#vla">Variable-length arrays</a></li>
      <li><a href="#dep_lookup">Unqualified lookup in templates</a></li>
      <li><a href="#dep_lookup_bases">Unqualified lookup into dependent bases of class templates</a></li>
      <li><a href="#undep_incomplete">Incomplete types in templates</a></li>
      <li><a href="#bad_templates">Templates with no valid instantiations</a></li>
      <li><a href="#default_init_const">Default initialization of const
      variable of a class type requires user-defined default
      constructor</a></li>
      <li><a href="#param_name_lookup">Parameter name lookup</a></li>
    </ul>
  </li>
  <li><a href="#cxx11">C++11 compatibility</a>
    <ul>
      <li><a href="#deleted-special-func">Deleted special member
  functions</a></li>
    </ul>
  </li>
  <li><a href="#objective-cxx">Objective-C++ compatibility</a>
    <ul>
      <li><a href="#implicit-downcasts">Implicit downcasts</a></li>
    </ul>
    <ul>
      <li><a href="#class-as-property-name">Using <code>class</code> as a property name</a></li>
    </ul>
  </li>
</ul>

<!-- ======================================================================= -->
<h2 id="c">C compatibility</h2>
<!-- ======================================================================= -->

<!-- ======================================================================= -->
<h3 id="inline">C99 inline functions</h3>
<!-- ======================================================================= -->
<p>By default, Clang builds C code in GNU C11 mode, so it uses standard C99
semantics for the <code>inline</code> keyword. These semantics are different
from those in GNU C89 mode, which is the default mode in versions of GCC
prior to 5.0. For example, consider the following code:</p>
<pre>
inline int add(int i, int j) { return i + j; }

int main() {
  int i = add(4, 5);
  return i;
}
</pre>

<p>In C99, <code>inline</code> means that a function's definition is
provided only for inlining, and that there is another definition
(without <code>inline</code>) somewhere else in the program.  That
means that this program is incomplete, because if <code>add</code>
isn't inlined (for example, when compiling without optimization), then
<code>main</code> will have an unresolved reference to that other
definition.  Therefore we'll get a (correct) link-time error like this:</p>

<pre>
Undefined symbols:
  "_add", referenced from:
      _main in cc-y1jXIr.o
</pre>

<p>By contrast, GNU C89 mode (used by default in older versions of GCC) is the
C89 standard plus a lot of extensions. C89 doesn't have an <code>inline</code>
keyword, but GCC recognizes it as an extension and just treats it as a hint to
the optimizer.</p>

<p>There are several ways to fix this problem:</p>

<ul>
  <li>Change <code>add</code> to a <code>static inline</code>
  function.  This is usually the right solution if only one
  translation unit needs to use the function.  <code>static
  inline</code> functions are always resolved within the translation
  unit, so you won't have to add a non-<code>inline</code> definition
  of the function elsewhere in your program.</li>

  <li>Remove the <code>inline</code> keyword from this definition of
  <code>add</code>.  The <code>inline</code> keyword is not required
  for a function to be inlined, nor does it guarantee that it will be.
  Some compilers ignore it completely.  Clang treats it as a mild
  suggestion from the programmer.</li>

  <li>Provide an external (non-<code>inline</code>) definition
  of <code>add</code> somewhere else in your program.  The two
  definitions must be equivalent!</li>

  <li>Compile in the GNU C89 dialect by adding
  <code>-std=gnu89</code> to the set of Clang options. This option is
  only recommended if the program source cannot be changed or if the
  program also relies on additional C89-specific behavior that cannot
  be changed.</li>
</ul>

<p>All of this only applies to C code; the meaning of <code>inline</code>
in C++ is very different from its meaning in either GNU89 or C99.</p>

<!-- ======================================================================= -->
<h3 id="vector_builtins">"missing" vector __builtin functions</h3>
<!-- ======================================================================= -->

<p>The Intel and AMD manuals document a number "<tt>&lt;*mmintrin.h&gt;</tt>"
header files, which define a standardized API for accessing vector operations
on X86 CPUs.  These functions have names like <tt>_mm_xor_ps</tt> and
<tt>_mm256_addsub_pd</tt>.  Compilers have leeway to implement these functions
however they want.  Since Clang supports an excellent set of <a
href="../docs/LanguageExtensions.html#vectors">native vector operations</a>,
the Clang headers implement these interfaces in terms of the native vector
operations.
</p>

<p>In contrast, GCC implements these functions mostly as a 1-to-1 mapping to
builtin function calls, like <tt>__builtin_ia32_paddw128</tt>.  These builtin
functions are an internal implementation detail of GCC, and are not portable to
the Intel compiler, the Microsoft compiler, or Clang.  If you get build errors
mentioning these, the fix is simple: switch to the *mmintrin.h functions.</p>

<p>The same issue occurs for NEON and Altivec for the ARM and PowerPC
architectures respectively.  For these, make sure to use the &lt;arm_neon.h&gt;
and &lt;altivec.h&gt; headers.</p>

<p>For x86 architectures this <a href="builtins.py">script</a> should help with
the manual migration process.  It will rewrite your source files in place to
use the APIs instead of builtin function calls. Just call it like this:</p>

<pre>
  builtins.py *.c *.h
</pre>

<p>and it will rewrite all of the .c and .h files in the current directory to
use the API calls instead of calls like <tt>__builtin_ia32_paddw128</tt>.</p>

<!-- ======================================================================= -->
<h3 id="lvalue-cast">Lvalue casts</h3>
<!-- ======================================================================= -->

<p>Old versions of GCC permit casting the left-hand side of an assignment to a
different type. Clang produces an error on similar code, e.g.,</p>

<pre>
<b>lvalue.c:2:3: <span class="error">error:</span> assignment to cast is illegal, lvalue casts are not supported</b>
  (int*)addr = val;
<span class="caret">  ^~~~~~~~~~ ~</span>
</pre>

<p>To fix this problem, move the cast to the right-hand side. In this
example, one could use:</p>

<pre>
  addr = (float *)val;
</pre>

<!-- ======================================================================= -->
<h3 id="blocks-in-protected-scope">Jumps to within <tt>__block</tt> variable scope</h3>
<!-- ======================================================================= -->

<p>Clang disallows jumps into the scope of a <tt>__block</tt>
variable.  Variables marked with <tt>__block</tt> require special
runtime initialization. A jump into the scope of a <tt>__block</tt>
variable bypasses this initialization, leaving the variable's metadata
in an invalid state.  Consider the following code fragment:</p>

<pre>
int fetch_object_state(struct MyObject *c) {
  if (!c->active) goto error;

  __block int result;
  run_specially_somehow(^{ result = c->state; });
  return result;

 error:
  fprintf(stderr, "error while fetching object state");
  return -1;
}
</pre>

<p>GCC accepts this code, but it produces code that will usually crash
when <code>result</code> goes out of scope if the jump is taken.  (It's
possible for this bug to go undetected because it often won't crash if
the stack is fresh, i.e. still zeroed.)  Therefore, Clang rejects this
code with a hard error:</p>

<pre>
<b>t.c:3:5: <span class="error">error:</span> goto into protected scope</b>
    goto error;
<span class="caret">    ^</span>
<b>t.c:5:15: <span class="note">note:</note></b> jump bypasses setup of __block variable
  __block int result;
<span class="caret">              ^</span>
</pre>

<p>The fix is to rewrite the code to not require jumping into a
<tt>__block</tt> variable's scope, e.g. by limiting that scope:</p>

<pre>
  {
    __block int result;
    run_specially_somehow(^{ result = c->state; });
    return result;
  }
</pre>

<!-- ======================================================================= -->
<h3 id="block-variable-initialization">Non-initialization of <tt>__block</tt>
variables</h3>
<!-- ======================================================================= -->

<p>In the following example code, the <tt>x</tt> variable is used before it is
defined:</p>
<pre>
int f0() {
  __block int x;
  return ^(){ return x; }();
}
</pre>

<p>By an accident of implementation, GCC and llvm-gcc unintentionally always
zero initialized <tt>__block</tt> variables. However, any program which depends
on this behavior is relying on unspecified compiler behavior. Programs must
explicitly initialize all local block variables before they are used, as with
other local variables.</p>

<p>Clang does not zero initialize local block variables, and programs which rely
on such behavior will most likely break when built with Clang.</p>


<!-- ======================================================================= -->
<h3 id="inline-asm">Inline assembly</h3>
<!-- ======================================================================= -->

<p>In general, Clang is highly compatible with the GCC inline assembly
extensions, allowing the same set of constraints, modifiers and operands as GCC
inline assembly.</p>

<p>On targets that use the integrated assembler (such as most X86 targets),
inline assembly is run through the integrated assembler instead of your system
assembler (which is most commonly "gas", the GNU assembler).  The LLVM
integrated assembler is extremely compatible with GAS, but there are a couple of
minor places where it is more picky, particularly due to outright GAS bugs.</p>

<p>One specific example is that the assembler rejects ambiguous X86 instructions
that don't have suffixes.  For example:</p>

<pre>
  asm("add %al, (%rax)");
  asm("addw $4, (%rax)");
  asm("add $4, (%rax)");
</pre>

<p>Both clang and GAS accept the first instruction: because the first
instruction uses the 8-bit <tt>%al</tt> register as an operand, it is clear that
it is an 8-bit add.  The second instruction is accepted by both because the "w"
suffix indicates that it is a 16-bit add.  The last instruction is accepted by
GAS even though there is nothing that specifies the size of the instruction (and
the assembler randomly picks a 32-bit add).  Because it is ambiguous, Clang
rejects the instruction with this error message:
</p>

<pre>
<b>&lt;inline asm&gt;:3:1: <span class="error">error:</span> ambiguous instructions require an explicit suffix (could be 'addb', 'addw', 'addl', or 'addq')</b>
add $4, (%rax)
<span class="caret">^</span>
</pre>

<p>To fix this compatibility issue, add an explicit suffix to the instruction:
this makes your code more clear and is compatible with both GCC and Clang.</p>

<!-- ======================================================================= -->
<h2 id="objective-c">Objective-C compatibility</h2>
<!-- ======================================================================= -->

<!-- ======================================================================= -->
<h3 id="super-cast">Cast of super</h3>
<!-- ======================================================================= -->

<p>GCC treats the <code>super</code> identifier as an expression that
can, among other things, be cast to a different type. Clang treats
<code>super</code> as a context-sensitive keyword, and will reject a
type-cast of <code>super</code>:</p>

<pre>
<b>super.m:11:12: <span class="error">error:</span> cannot cast 'super' (it isn't an expression)</b>
  [(Super*)super add:4];
<span class="caret">   ~~~~~~~~^</span>
</pre>

<p>To fix this problem, remove the type cast, e.g.</p>
<pre>
  [super add:4];
</pre>

<!-- ======================================================================= -->
<h3 id="sizeof-interface">Size of interfaces</h3>
<!-- ======================================================================= -->

<p>When using the "non-fragile" Objective-C ABI in use, the size of an
Objective-C class may change over time as instance variables are added
(or removed). For this reason, Clang rejects the application of the
<code>sizeof</code> operator to an Objective-C class when using this
ABI:</p>

<pre>
<b>sizeof.m:4:14: <span class="error">error:</span> invalid application of 'sizeof' to interface 'NSArray' in non-fragile ABI</b>
  int size = sizeof(NSArray);
<span class="caret">             ^     ~~~~~~~~~</span>
</pre>

<p>Code that relies on the size of an Objective-C class is likely to
be broken anyway, since that size is not actually constant. To address
this problem, use the Objective-C runtime API function
<code>class_getInstanceSize()</code>:</p>

<pre>
  class_getInstanceSize([NSArray class])
</pre>

<!-- ======================================================================= -->
<h3 id="objc_objs-cast">Internal Objective-C types</h3>
<!-- ======================================================================= -->

<p>GCC allows using pointers to internal Objective-C objects, <tt>struct objc_object*</tt>,
<tt>struct objc_selector*</tt>, and <tt>struct objc_class*</tt> in place of the types
<tt>id</tt>, <tt>SEL</tt>, and <tt>Class</tt> respectively. Clang treats the
internal Objective-C structures as implementation detail and won't do implicit conversions:

<pre>
<b>t.mm:11:2: <span class="error">error:</span> no matching function for call to 'f'</b>
        f((struct objc_object *)p);
<span class="caret">        ^</span>
<b>t.mm:5:6: <span class="note">note:</note></b> candidate function not viable: no known conversion from 'struct objc_object *' to 'id' for 1st argument
void f(id x);
<span class="caret">     ^</span>
</pre>

<p>Code should use types <tt>id</tt>, <tt>SEL</tt>, and <tt>Class</tt>
instead of the internal types.</p>

<!-- ======================================================================= -->
<h3 id="c_variables-class">C variables in @interface or @protocol</h3>
<!-- ======================================================================= -->

<p>GCC allows the declaration of C variables in
an <code>@interface</code> or <code>@protocol</code>
declaration. Clang does not allow variable declarations to appear
within these declarations unless they are marked <code>extern</code>.</p>

<p>Variables may still be declared in an @implementation.</p>

<pre>
@interface XX
int a;         // not allowed in clang
int b = 1;     // not allowed in clang
extern int c;  // allowed
@end

</pre>

<!-- ======================================================================= -->
<h2 id="cxx">C++ compatibility</h2>
<!-- ======================================================================= -->

<!-- ======================================================================= -->
<h3 id="vla">Variable-length arrays</h3>
<!-- ======================================================================= -->

<p>GCC and C99 allow an array's size to be determined at run
time. This extension is not permitted in standard C++. However, Clang
supports such variable length arrays for compatibility with GNU C and
C99 programs.</p>

<p>If you would prefer not to use this extension, you can disable it with
<tt>-Werror=vla</tt>. There are several ways to fix your code:

<ol>
<li>replace the variable length array with a fixed-size array if you can
    determine a reasonable upper bound at compile time; sometimes this is as
    simple as changing <tt>int size = ...;</tt> to <tt>const int size
    = ...;</tt> (if the initializer is a compile-time constant);</li>
<li>use <tt>std::vector</tt> or some other suitable container type;
    or</li>
<li>allocate the array on the heap instead using <tt>new Type[]</tt> -
    just remember to <tt>delete[]</tt> it.</li>
</ol>

<!-- ======================================================================= -->
<h3 id="dep_lookup">Unqualified lookup in templates</h3>
<!-- ======================================================================= -->

<p>Some versions of GCC accept the following invalid code:

<pre>
template &lt;typename T&gt; T Squared(T x) {
  return Multiply(x, x);
}

int Multiply(int x, int y) {
  return x * y;
}

int main() {
  Squared(5);
}
</pre>

<p>Clang complains:

<pre>
<b>my_file.cpp:2:10: <span class="error">error:</span> call to function 'Multiply' that is neither visible in the template definition nor found by argument-dependent lookup</b>
  return Multiply(x, x);
<span class="caret">         ^</span>
<b>my_file.cpp:10:3: <span class="note">note:</span></b> in instantiation of function template specialization 'Squared&lt;int&gt;' requested here
  Squared(5);
<span class="caret">  ^</span>
<b>my_file.cpp:5:5: <span class="note">note:</span></b> 'Multiply' should be declared prior to the call site
int Multiply(int x, int y) {
<span class="caret">    ^</span>
</pre>

<p>The C++ standard says that unqualified names like <q>Multiply</q>
are looked up in two ways.

<p>First, the compiler does <i>unqualified lookup</i> in the scope
where the name was written.  For a template, this means the lookup is
done at the point where the template is defined, not where it's
instantiated.  Since <tt>Multiply</tt> hasn't been declared yet at
this point, unqualified lookup won't find it.

<p>Second, if the name is called like a function, then the compiler
also does <i>argument-dependent lookup</i> (ADL).  (Sometimes
unqualified lookup can suppress ADL; see [basic.lookup.argdep]p3 for
more information.)  In ADL, the compiler looks at the types of all the
arguments to the call.  When it finds a class type, it looks up the
name in that class's namespace; the result is all the declarations it
finds in those namespaces, plus the declarations from unqualified
lookup.  However, the compiler doesn't do ADL until it knows all the
argument types.

<p>In our example, <tt>Multiply</tt> is called with dependent
arguments, so ADL isn't done until the template is instantiated.  At
that point, the arguments both have type <tt>int</tt>, which doesn't
contain any class types, and so ADL doesn't look in any namespaces.
Since neither form of lookup found the declaration
of <tt>Multiply</tt>, the code doesn't compile.

<p>Here's another example, this time using overloaded operators,
which obey very similar rules.

<pre>#include &lt;iostream&gt;

template&lt;typename T&gt;
void Dump(const T&amp; value) {
  std::cout &lt;&lt; value &lt;&lt; "\n";
}

namespace ns {
  struct Data {};
}

std::ostream&amp; operator&lt;&lt;(std::ostream&amp; out, ns::Data data) {
  return out &lt;&lt; "Some data";
}

void Use() {
  Dump(ns::Data());
}</pre>

<p>Again, Clang complains:</p>

<pre>
<b>my_file2.cpp:5:13: <span class="error">error:</span> call to function 'operator&lt;&lt;' that is neither visible in the template definition nor found by argument-dependent lookup</b>
  std::cout &lt;&lt; value &lt;&lt; "\n";
<span class="caret">            ^</span>
<b>my_file2.cpp:17:3: <span class="note">note:</span></b> in instantiation of function template specialization 'Dump&lt;ns::Data&gt;' requested here
  Dump(ns::Data());
<span class="caret">  ^</span>
<b>my_file2.cpp:12:15: <span class="note">note:</span></b> 'operator&lt;&lt;' should be declared prior to the call site or in namespace 'ns'
std::ostream&amp; operator&lt;&lt;(std::ostream&amp; out, ns::Data data) {
<span class="caret">              ^</span>
</pre>

<p>Just like before, unqualified lookup didn't find any declarations
with the name <tt>operator&lt;&lt;</tt>.  Unlike before, the argument
types both contain class types: one of them is an instance of the
class template type <tt>std::basic_ostream</tt>, and the other is the
type <tt>ns::Data</tt> that we declared above.  Therefore, ADL will
look in the namespaces <tt>std</tt> and <tt>ns</tt> for
an <tt>operator&lt;&lt;</tt>.  Since one of the argument types was
still dependent during the template definition, ADL isn't done until
the template is instantiated during <tt>Use</tt>, which means that
the <tt>operator&lt;&lt;</tt> we want it to find has already been
declared.  Unfortunately, it was declared in the global namespace, not
in either of the namespaces that ADL will look in!

<p>There are two ways to fix this problem:</p>
<ol><li>Make sure the function you want to call is declared before the
template that might call it.  This is the only option if none of its
argument types contain classes.  You can do this either by moving the
template definition, or by moving the function definition, or by
adding a forward declaration of the function before the template.</li>
<li>Move the function into the same namespace as one of its arguments
so that ADL applies.</li></ol>

<p>For more information about argument-dependent lookup, see
[basic.lookup.argdep].  For more information about the ordering of
lookup in templates, see [temp.dep.candidate].

<!-- ======================================================================= -->
<h3 id="dep_lookup_bases">Unqualified lookup into dependent bases of class templates</h3>
<!-- ======================================================================= -->

<p>Some versions of GCC accept the following invalid code:

<pre>
template &lt;typename T&gt; struct Base {
  void DoThis(T x) {}
  static void DoThat(T x) {}
};

template &lt;typename T&gt; struct Derived : public Base&lt;T&gt; {
  void Work(T x) {
    DoThis(x);  // Invalid!
    DoThat(x);  // Invalid!
  }
};
</pre>

Clang correctly rejects it with the following errors
(when <tt>Derived</tt> is eventually instantiated):

<pre>
<b>my_file.cpp:8:5: <span class="error">error:</span> use of undeclared identifier 'DoThis'</b>
    DoThis(x);
<span class="caret">    ^</span>
    this-&gt;
<b>my_file.cpp:2:8: <span class="note">note:</note></b> must qualify identifier to find this declaration in dependent base class
  void DoThis(T x) {}
<span class="caret">       ^</span>
<b>my_file.cpp:9:5: <span class="error">error:</span> use of undeclared identifier 'DoThat'</b>
    DoThat(x);
<span class="caret">    ^</span>
    this-&gt;
<b>my_file.cpp:3:15: <span class="note">note:</note></b> must qualify identifier to find this declaration in dependent base class
  static void DoThat(T x) {}
</pre>

Like we said <a href="#dep_lookup">above</a>, unqualified names like
<tt>DoThis</tt> and <tt>DoThat</tt> are looked up when the template
<tt>Derived</tt> is defined, not when it's instantiated.  When we look
up a name used in a class, we usually look into the base classes.
However, we can't look into the base class <tt>Base&lt;T&gt;</tt>
because its type depends on the template argument <tt>T</tt>, so the
standard says we should just ignore it.  See [temp.dep]p3 for details.

<p>The fix, as Clang tells you, is to tell the compiler that we want a
class member by prefixing the calls with <tt>this-&gt;</tt>:

<pre>
  void Work(T x) {
    <b>this-&gt;</b>DoThis(x);
    <b>this-&gt;</b>DoThat(x);
  }
</pre>

Alternatively, you can tell the compiler exactly where to look:

<pre>
  void Work(T x) {
    <b>Base&lt;T&gt;</b>::DoThis(x);
    <b>Base&lt;T&gt;</b>::DoThat(x);
  }
</pre>

This works whether the methods are static or not, but be careful:
if <tt>DoThis</tt> is virtual, calling it this way will bypass virtual
dispatch!

<!-- ======================================================================= -->
<h3 id="undep_incomplete">Incomplete types in templates</h3>
<!-- ======================================================================= -->

<p>The following code is invalid, but compilers are allowed to accept it:

<pre>
  class IOOptions;
  template &lt;class T&gt; bool read(T &amp;value) {
    IOOptions opts;
    return read(opts, value);
  }

  class IOOptions { bool ForceReads; };
  bool read(const IOOptions &amp;opts, int &amp;x);
  template bool read&lt;&gt;(int &amp;);
</pre>

The standard says that types which don't depend on template parameters
must be complete when a template is defined if they affect the
program's behavior.  However, the standard also says that compilers
are free to not enforce this rule.  Most compilers enforce it to some
extent; for example, it would be an error in GCC to
write <tt>opts.ForceReads</tt> in the code above.  In Clang, we feel
that enforcing the rule consistently lets us provide a better
experience, but unfortunately it also means we reject some code that
other compilers accept.

<p>We've explained the rule here in very imprecise terms; see
[temp.res]p8 for details.

<!-- ======================================================================= -->
<h3 id="bad_templates">Templates with no valid instantiations</h3>
<!-- ======================================================================= -->

<p>The following code contains a typo: the programmer
meant <tt>init()</tt> but wrote <tt>innit()</tt> instead.

<pre>
  template &lt;class T&gt; class Processor {
    ...
    void init();
    ...
  };
  ...
  template &lt;class T&gt; void process() {
    Processor&lt;T&gt; processor;
    processor.innit();       // <-- should be 'init()'
    ...
  }
</pre>

Unfortunately, we can't flag this mistake as soon as we see it: inside
a template, we're not allowed to make assumptions about "dependent
types" like <tt>Processor&lt;T&gt;</tt>.  Suppose that later on in
this file the programmer adds an explicit specialization
of <tt>Processor</tt>, like so:

<pre>
  template &lt;&gt; class Processor&lt;char*&gt; {
    void innit();
  };
</pre>

Now the program will work &mdash; as long as the programmer only ever
instantiates <tt>process()</tt> with <tt>T = char*</tt>!  This is why
it's hard, and sometimes impossible, to diagnose mistakes in a
template definition before it's instantiated.

<p>The standard says that a template with no valid instantiations is
ill-formed.  Clang tries to do as much checking as possible at
definition-time instead of instantiation-time: not only does this
produce clearer diagnostics, but it also substantially improves
compile times when using pre-compiled headers.  The downside to this
philosophy is that Clang sometimes fails to process files because they
contain broken templates that are no longer used.  The solution is
simple: since the code is unused, just remove it.

<!-- ======================================================================= -->
<h3 id="default_init_const">Default initialization of const variable of a class type requires user-defined default constructor</h3>
<!-- ======================================================================= -->

<p>If a <tt>class</tt> or <tt>struct</tt> has no user-defined default
constructor, C++ doesn't allow you to default construct a <tt>const</tt>
instance of it like this ([dcl.init], p9):

<pre>
class Foo {
 public:
  // The compiler-supplied default constructor works fine, so we
  // don't bother with defining one.
  ...
};

void Bar() {
  const Foo foo;  // Error!
  ...
}
</pre>

To fix this, you can define a default constructor for the class:

<pre>
class Foo {
 public:
  Foo() {}
  ...
};

void Bar() {
  const Foo foo;  // Now the compiler is happy.
  ...
}
</pre>

An upcoming change to the C++ standard is expected to weaken this rule to only
apply when the compiler-supplied default constructor would leave a member
uninitialized. Clang implements the more relaxed rule in version 3.8 onwards.

<!-- ======================================================================= -->
<h3 id="param_name_lookup">Parameter name lookup</h3>
<!-- ======================================================================= -->

<p>Some versions of GCC allow the redeclaration of function parameter names within a function prototype in C++ code, e.g.</p>
<blockquote>
<pre>
void f(int a, int a);
</pre>
</blockquote>
<p>Clang diagnoses this error (where the parameter name has been redeclared). To fix this problem, rename one of the parameters.</p>

<!-- ======================================================================= -->
<h2 id="cxx11">C++11 compatibility</h2>
<!-- ======================================================================= -->

<!-- ======================================================================= -->
<h3 id="deleted-special-func">Deleted special member functions</h3>
<!-- ======================================================================= -->

<p>In C++11, the explicit declaration of a move constructor or a move
assignment operator within a class deletes the implicit declaration
of the copy constructor and copy assignment operator. This change came
fairly late in the C++11 standardization process, so early
implementations of C++11 (including Clang before 3.0, GCC before 4.7,
and Visual Studio 2010) do not implement this rule, leading them to
accept this ill-formed code:</p>

<pre>
struct X {
  X(X&amp;&amp;); <i>// deletes implicit copy constructor:</i>
  <i>// X(const X&amp;) = delete;</i>
};

void f(X x);
void g(X x) {
  f(x); <i>// error: X has a deleted copy constructor</i>
}
</pre>

<p>This affects some early C++11 code, including Boost's popular <a
href="https://www.boost.org/doc/libs/release/libs/smart_ptr/shared_ptr.htm"><tt>shared_ptr</tt></a>
up to version 1.47.0. The fix for Boost's <tt>shared_ptr</tt> is
<a href="https://svn.boost.org/trac/boost/changeset/73202">available here</a>.</p>

<!-- ======================================================================= -->
<h2 id="objective-cxx">Objective-C++ compatibility</h2>
<!-- ======================================================================= -->

<!-- ======================================================================= -->
<h3 id="implicit-downcasts">Implicit downcasts</h3>
<!-- ======================================================================= -->

<p>Due to a bug in its implementation, GCC allows implicit downcasts
of Objective-C pointers (from a base class to a derived class) when
calling functions. Such code is inherently unsafe, since the object
might not actually be an instance of the derived class, and is
rejected by Clang. For example, given this code:</p>

<pre>
@interface Base @end
@interface Derived : Base @end

void f(Derived *p);
void g(Base *p) {
  f(p);
}
</pre>

<p>Clang produces the following error:</p>

<pre>
<b>downcast.mm:6:3: <span class="error">error:</span> no matching function for call to 'f'</b>
  f(p);
<span class="caret">  ^</span>
<b>downcast.mm:4:6: <span class="note">note:</note></b> candidate function not viable: cannot convert from
      superclass 'Base *' to subclass 'Derived *' for 1st argument
void f(Derived *p);
<span class="caret">     ^</span>
</pre>

<p>If the downcast is actually correct (e.g., because the code has
already checked that the object has the appropriate type), add an
explicit cast:</p>

<pre>
  f((Derived *)base);
</pre>

<!-- ======================================================================= -->
<h3 id="class-as-property-name">Using <code>class</code> as a property name</h3>
<!-- ======================================================================= -->

<p>In C and Objective-C, <code>class</code> is a normal identifier and
can be used to name fields, ivars, methods, and so on.  In
C++, <code>class</code> is a keyword.  For compatibility with existing
code, Clang permits <code>class</code> to be used as part of a method
selector in Objective-C++, but this does not extend to any other part
of the language.  In particular, it is impossible to use property dot
syntax in Objective-C++ with the property name <code>class</code>, so
the following code will fail to parse:</p>

<pre>
@interface I {
int cls;
}
+ (int)class;
@end

@implementation  I
- (int) Meth { return I.class; }
@end
</pre>

<p>Use explicit message-send syntax instead, i.e. <code>[I class]</code>.</p>

</div>
</body>
</html>