reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
860 bool isReadWrite() const { return (Flags & CI_ReadWrite) != 0; } 861 bool earlyClobber() { return (Flags & CI_EarlyClobber) != 0; } 862 bool allowsRegister() const { return (Flags & CI_AllowsRegister) != 0; } 863 bool allowsMemory() const { return (Flags & CI_AllowsMemory) != 0; } 867 bool hasMatchingInput() const { return (Flags & CI_HasMatchingInput) != 0; } 881 return (Flags & CI_ImmediateConstant) != 0; 891 void setIsReadWrite() { Flags |= CI_ReadWrite; } 892 void setEarlyClobber() { Flags |= CI_EarlyClobber; } 893 void setAllowsMemory() { Flags |= CI_AllowsMemory; } 894 void setAllowsRegister() { Flags |= CI_AllowsRegister; } 895 void setHasMatchingInput() { Flags |= CI_HasMatchingInput; } 897 Flags |= CI_ImmediateConstant; 903 Flags |= CI_ImmediateConstant; 908 Flags |= CI_ImmediateConstant; 912 Flags |= CI_ImmediateConstant; 921 Flags = Output.Flags; 921 Flags = Output.Flags;