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| -: 0:Source:test.cpp
-: 0:Graph:test.gcno
-: 0:Data:test.gcda
-: 0:Runs:2
-: 0:Programs:1
-: 1:#include "test.h"
-: 2:#include <cstdlib>
-: 3:
-: 4:bool on = false;
-: 5:int len = 42;
-: 6:double grid[10][10] = {0};
-: 7:const char * hello = "world";
-: 8:const char * world = "hello";
-: 9:
function _ZN1A1BEv called 8589934592 returned 100% blocks executed 100%
8589934592: 10:void A::B() {}
8589934592: 10-block 0
unconditional 0 taken 100%
-: 11:
function _Z7uselessv called 0 returned 0% blocks executed 0%
#####: 12:void useless() {}
$$$$$: 12-block 0
unconditional 0 never executed
-: 13:
function _Z12more_uselessv called 0 returned 0% blocks executed 0%
-: 14:double more_useless() {
#####: 15: return 0;
$$$$$: 15-block 0
unconditional 0 never executed
-: 16:}
-: 17:
function _Z3foov called 2 returned 100% blocks executed 100%
-: 18:int foo() {
2: 19: on = true;
2: 20: return 3;
2: 20-block 0
unconditional 0 taken 100%
-: 21:}
-: 22:
function _Z3barv called 0 returned 0% blocks executed 0%
-: 23:int bar() {
#####: 24: len--;
#####: 25: return foo() + 45;
$$$$$: 25-block 0
unconditional 0 never executed
-: 26:}
-: 27:
function _Z6assignii called 8 returned 100% blocks executed 100%
8: 28:void assign(int ii, int jj) {
8: 29: grid[ii][jj] = (ii+1) * (jj+1);
8: 30:}
8: 30-block 0
unconditional 0 taken 100%
-: 31:
function _Z15initialize_gridv called 2 returned 100% blocks executed 100%
-: 32:void initialize_grid() {
6: 33: for (int ii = 0; ii < 2; ii++)
2: 33-block 0
unconditional 0 taken 100%
6: 33-block 1
branch 1 taken 67%
branch 2 taken 33%
4: 33-block 2
unconditional 3 taken 100%
12: 34: for (int jj = 0; jj < 2; jj++)
4: 34-block 0
unconditional 0 taken 100%
12: 34-block 1
branch 1 taken 67%
branch 2 taken 33%
8: 34-block 2
unconditional 3 taken 100%
12: 35: assign(ii, jj);
8: 35-block 0
unconditional 0 taken 100%
4: 35-block 1
unconditional 1 taken 100%
2: 36:}
2: 36-block 0
unconditional 0 taken 100%
-: 37:
function main called 2 returned 100% blocks executed 94%
-: 38:int main() {
2: 39: initialize_grid();
-: 40:
2: 41: int a = 2;
2: 42: on = rand() % 2;
2: 43: if (on) {
2: 43-block 0
branch 0 taken 100%
branch 1 taken 0%
2: 44: foo();
2: 45: ++a;
2: 46: } else {
2: 46-block 0
unconditional 0 taken 100%
#####: 47: bar();
#####: 48: a += rand();
$$$$$: 48-block 0
unconditional 0 never executed
-: 49: }
-: 50:
22: 51: for (int ii = 0; ii < 10; ++ii) {
2: 51-block 0
unconditional 0 taken 100%
22: 51-block 1
branch 1 taken 91%
branch 2 taken 9%
20: 51-block 2
unconditional 3 taken 100%
20: 52: switch (rand() % 5) {
20: 52-block 0
branch 0 taken 20%
branch 1 taken 0%
branch 2 taken 10%
branch 3 taken 30%
branch 4 taken 40%
-: 53: case 0:
4: 54: a += rand();
4: 55: break;
4: 55-block 0
unconditional 0 taken 100%
-: 56: case 1:
-: 57: case 2:
2: 58: a += rand() / rand();
2: 59: break;
2: 59-block 0
unconditional 0 taken 100%
-: 60: case 3:
6: 61: a -= rand();
6: 62: break;
6: 62-block 0
unconditional 0 taken 100%
-: 63: default:
8: 64: a = -1;
8: 65: }
8: 65-block 0
unconditional 0 taken 100%
20: 66: }
20: 66-block 0
unconditional 0 taken 100%
-: 67:
2: 68: A thing;
8589934594: 69: for (uint64_t ii = 0; ii < 4294967296; ++ii)
2: 69-block 0
unconditional 0 taken 100%
8589934594: 69-block 1
branch 1 taken 99%
branch 2 taken 1%
8589934592: 69-block 2
unconditional 3 taken 100%
8589934592: 70: thing.B();
8589934592: 70-block 0
unconditional 0 taken 100%
-: 71:
2: 72: return a + 8 + grid[2][3] + len;
2: 72-block 0
unconditional 0 taken 100%
-: 73: return more_useless();
-: 74:}
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