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| #include "test.h"
#include <cstdlib>
bool on = false;
int len = 42;
double grid[10][10] = {0};
const char * hello = "world";
const char * world = "hello";
void A::B() {}
void useless() {}
double more_useless() {
return 0;
}
int foo() {
on = true;
return 3;
}
int bar() {
len--;
return foo() + 45;
}
void assign(int ii, int jj) {
grid[ii][jj] = (ii+1) * (jj+1);
}
void initialize_grid() {
for (int ii = 0; ii < 2; ii++)
for (int jj = 0; jj < 2; jj++)
assign(ii, jj);
}
int main() {
initialize_grid();
int a = 2;
on = rand() % 2;
if (on) {
foo();
++a;
} else {
bar();
a += rand();
}
for (int ii = 0; ii < 10; ++ii) {
switch (rand() % 5) {
case 0:
a += rand();
break;
case 1:
case 2:
a += rand() / rand();
break;
case 3:
a -= rand();
break;
default:
a = -1;
}
}
A thing;
for (uint64_t ii = 0; ii < 4294967296; ++ii)
thing.B();
return a + 8 + grid[2][3] + len;
return more_useless();
}
|