reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
    1
    2
    3
    4
    5
    6
    7
    8
    9
   10
   11
   12
   13
   14
   15
   16
   17
   18
   19
   20
   21
   22
   23
   24
   25
   26
   27
   28
   29
   30
   31
   32
   33
   34
   35
   36
   37
   38
   39
   40
   41
   42
   43
   44
   45
   46
   47
   48
   49
   50
   51
   52
   53
   54
   55
   56
   57
   58
   59
   60
   61
   62
   63
   64
   65
   66
   67
   68
   69
   70
   71
   72
   73
   74
   75
   76
   77
   78
   79
   80
   81
   82
   83
   84
   85
   86
   87
   88
   89
   90
   91
   92
   93
   94
   95
   96
   97
   98
   99
  100
  101
  102
  103
  104
  105
  106
  107
  108
  109
  110
  111
  112
  113
  114
  115
  116
  117
  118
  119
  120
  121
  122
  123
  124
  125
  126
  127
  128
  129
  130
  131
  132
  133
  134
  135
  136
  137
  138
  139
  140
  141
  142
  143
  144
  145
  146
  147
  148
  149
  150
  151
  152
  153
  154
  155
  156
  157
  158
  159
  160
  161
  162
  163
  164
  165
  166
  167
  168
  169
  170
  171
  172
  173
  174
  175
  176
  177
  178
  179
  180
  181
  182
  183
  184
  185
  186
  187
  188
  189
  190
  191
  192
  193
  194
  195
  196
  197
  198
  199
  200
  201
  202
  203
  204
  205
  206
  207
  208
  209
  210
  211
  212
  213
  214
  215
  216
  217
  218
  219
  220
  221
  222
  223
  224
  225
  226
  227
  228
  229
  230
  231
  232
  233
  234
  235
  236
  237
  238
  239
  240
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefix=CHECK --check-prefix=AVX
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx2 | FileCheck %s --check-prefix=CHECK --check-prefix=AVX2

; Check constant loads of every 128-bit and 256-bit vector type
; for size optimization using splat ops available with AVX and AVX2.

; There is no AVX broadcast from double to 128-bit vector because movddup has been around since SSE3 (grrr).
define <2 x double> @splat_v2f64(<2 x double> %x) #0 {
; CHECK-LABEL: splat_v2f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vmovddup {{.*#+}} xmm1 = [1.0E+0,1.0E+0]
; CHECK-NEXT:    # xmm1 = mem[0,0]
; CHECK-NEXT:    vaddpd %xmm1, %xmm0, %xmm0
; CHECK-NEXT:    retq
  %add = fadd <2 x double> %x, <double 1.0, double 1.0>
  ret <2 x double> %add
}

define <4 x double> @splat_v4f64(<4 x double> %x) #1 {
; CHECK-LABEL: splat_v4f64:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vbroadcastsd {{.*#+}} ymm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0]
; CHECK-NEXT:    vaddpd %ymm1, %ymm0, %ymm0
; CHECK-NEXT:    retq
  %add = fadd <4 x double> %x, <double 1.0, double 1.0, double 1.0, double 1.0>
  ret <4 x double> %add
}

define <4 x float> @splat_v4f32(<4 x float> %x) #0 {
; CHECK-LABEL: splat_v4f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vbroadcastss {{.*#+}} xmm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0]
; CHECK-NEXT:    vaddps %xmm1, %xmm0, %xmm0
; CHECK-NEXT:    retq
  %add = fadd <4 x float> %x, <float 1.0, float 1.0, float 1.0, float 1.0>
  ret <4 x float> %add
}

define <8 x float> @splat_v8f32(<8 x float> %x) #1 {
; CHECK-LABEL: splat_v8f32:
; CHECK:       # %bb.0:
; CHECK-NEXT:    vbroadcastss {{.*#+}} ymm1 = [1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0,1.0E+0]
; CHECK-NEXT:    vaddps %ymm1, %ymm0, %ymm0
; CHECK-NEXT:    retq
  %add = fadd <8 x float> %x, <float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0, float 1.0>
  ret <8 x float> %add
}

; AVX can't do integer splats, so fake it: use vmovddup to splat 64-bit value.
; We also generate vmovddup for AVX2 because it's one byte smaller than vpbroadcastq.
define <2 x i64> @splat_v2i64(<2 x i64> %x) #1 {
; AVX-LABEL: splat_v2i64:
; AVX:       # %bb.0:
; AVX-NEXT:    vmovddup {{.*#+}} xmm1 = [2,2]
; AVX-NEXT:    # xmm1 = mem[0,0]
; AVX-NEXT:    vpaddq %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v2i64:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastq {{.*#+}} xmm1 = [2,2]
; AVX2-NEXT:    vpaddq %xmm1, %xmm0, %xmm0
; AVX2-NEXT:    retq
  %add = add <2 x i64> %x, <i64 2, i64 2>
  ret <2 x i64> %add
}

; AVX can't do 256-bit integer ops, so we split this into two 128-bit vectors,
; and then we fake it: use vmovddup to splat 64-bit value.
define <4 x i64> @splat_v4i64(<4 x i64> %x) #0 {
; AVX-LABEL: splat_v4i64:
; AVX:       # %bb.0:
; AVX-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-NEXT:    vmovddup {{.*#+}} xmm2 = [2,2]
; AVX-NEXT:    # xmm2 = mem[0,0]
; AVX-NEXT:    vpaddq %xmm2, %xmm1, %xmm1
; AVX-NEXT:    vpaddq %xmm2, %xmm0, %xmm0
; AVX-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v4i64:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastq {{.*#+}} ymm1 = [2,2,2,2]
; AVX2-NEXT:    vpaddq %ymm1, %ymm0, %ymm0
; AVX2-NEXT:    retq
  %add = add <4 x i64> %x, <i64 2, i64 2, i64 2, i64 2>
  ret <4 x i64> %add
}

; AVX can't do integer splats, so fake it: use vbroadcastss to splat 32-bit value.
define <4 x i32> @splat_v4i32(<4 x i32> %x) #1 {
; AVX-LABEL: splat_v4i32:
; AVX:       # %bb.0:
; AVX-NEXT:    vbroadcastss {{.*#+}} xmm1 = [2,2,2,2]
; AVX-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v4i32:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastd {{.*#+}} xmm1 = [2,2,2,2]
; AVX2-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
; AVX2-NEXT:    retq
  %add = add <4 x i32> %x, <i32 2, i32 2, i32 2, i32 2>
  ret <4 x i32> %add
}

; AVX can't do integer splats, so fake it: use vbroadcastss to splat 32-bit value.
define <8 x i32> @splat_v8i32(<8 x i32> %x) #0 {
; AVX-LABEL: splat_v8i32:
; AVX:       # %bb.0:
; AVX-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-NEXT:    vbroadcastss {{.*#+}} xmm2 = [2,2,2,2]
; AVX-NEXT:    vpaddd %xmm2, %xmm1, %xmm1
; AVX-NEXT:    vpaddd %xmm2, %xmm0, %xmm0
; AVX-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v8i32:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastd {{.*#+}} ymm1 = [2,2,2,2,2,2,2,2]
; AVX2-NEXT:    vpaddd %ymm1, %ymm0, %ymm0
; AVX2-NEXT:    retq
  %add = add <8 x i32> %x, <i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2, i32 2>
  ret <8 x i32> %add
}

; AVX can't do integer splats, and there's no broadcast fakery for 16-bit. Could use pshuflw, etc?
define <8 x i16> @splat_v8i16(<8 x i16> %x) #1 {
; AVX-LABEL: splat_v8i16:
; AVX:       # %bb.0:
; AVX-NEXT:    vpaddw {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v8i16:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastw {{.*#+}} xmm1 = [2,2,2,2,2,2,2,2]
; AVX2-NEXT:    vpaddw %xmm1, %xmm0, %xmm0
; AVX2-NEXT:    retq
  %add = add <8 x i16> %x, <i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2>
  ret <8 x i16> %add
}

; AVX can't do integer splats, and there's no broadcast fakery for 16-bit. Could use pshuflw, etc?
define <16 x i16> @splat_v16i16(<16 x i16> %x) #0 {
; AVX-LABEL: splat_v16i16:
; AVX:       # %bb.0:
; AVX-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-NEXT:    vmovdqa {{.*#+}} xmm2 = [2,2,2,2,2,2,2,2]
; AVX-NEXT:    vpaddw %xmm2, %xmm1, %xmm1
; AVX-NEXT:    vpaddw %xmm2, %xmm0, %xmm0
; AVX-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v16i16:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastw {{.*#+}} ymm1 = [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2]
; AVX2-NEXT:    vpaddw %ymm1, %ymm0, %ymm0
; AVX2-NEXT:    retq
  %add = add <16 x i16> %x, <i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2, i16 2>
  ret <16 x i16> %add
}

; AVX can't do integer splats, and there's no broadcast fakery for 8-bit. Could use pshufb, etc?
define <16 x i8> @splat_v16i8(<16 x i8> %x) #1 {
; AVX-LABEL: splat_v16i8:
; AVX:       # %bb.0:
; AVX-NEXT:    vpaddb {{.*}}(%rip), %xmm0, %xmm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v16i8:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastb {{.*#+}} xmm1 = [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2]
; AVX2-NEXT:    vpaddb %xmm1, %xmm0, %xmm0
; AVX2-NEXT:    retq
  %add = add <16 x i8> %x, <i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2>
  ret <16 x i8> %add
}

; AVX can't do integer splats, and there's no broadcast fakery for 8-bit. Could use pshufb, etc?
define <32 x i8> @splat_v32i8(<32 x i8> %x) #0 {
; AVX-LABEL: splat_v32i8:
; AVX:       # %bb.0:
; AVX-NEXT:    vextractf128 $1, %ymm0, %xmm1
; AVX-NEXT:    vmovdqa {{.*#+}} xmm2 = [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2]
; AVX-NEXT:    vpaddb %xmm2, %xmm1, %xmm1
; AVX-NEXT:    vpaddb %xmm2, %xmm0, %xmm0
; AVX-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
; AVX-NEXT:    retq
;
; AVX2-LABEL: splat_v32i8:
; AVX2:       # %bb.0:
; AVX2-NEXT:    vpbroadcastb {{.*#+}} ymm1 = [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2]
; AVX2-NEXT:    vpaddb %ymm1, %ymm0, %ymm0
; AVX2-NEXT:    retq
  %add = add <32 x i8> %x, <i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2, i8 2>
  ret <32 x i8> %add
}

; PR23259: Verify that ISel doesn't crash with a 'fatal error in backend'
; due to a missing AVX pattern to select a v2i64 X86ISD::BROADCAST of a
; loadi64 with multiple uses.

@A = common global <3 x i64> zeroinitializer, align 32

define <8 x i64> @pr23259() #1 {
; AVX-LABEL: pr23259:
; AVX:       # %bb.0: # %entry
; AVX-NEXT:    pushq $1
; AVX-NEXT:    .cfi_adjust_cfa_offset 8
; AVX-NEXT:    popq %rax
; AVX-NEXT:    .cfi_adjust_cfa_offset -8
; AVX-NEXT:    vmovq %rax, %xmm0
; AVX-NEXT:    vinsertf128 $1, %xmm0, %ymm0, %ymm1
; AVX-NEXT:    vperm2f128 {{.*#+}} ymm0 = mem[2,3],ymm0[0,1]
; AVX-NEXT:    vunpcklpd {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX-NEXT:    vbroadcastsd {{.*#+}} ymm1 = [1,1,1,1]
; AVX-NEXT:    retq
;
; AVX2-LABEL: pr23259:
; AVX2:       # %bb.0: # %entry
; AVX2-NEXT:    vmovdqa {{.*}}(%rip), %ymm0
; AVX2-NEXT:    pushq $1
; AVX2-NEXT:    .cfi_adjust_cfa_offset 8
; AVX2-NEXT:    popq %rax
; AVX2-NEXT:    .cfi_adjust_cfa_offset -8
; AVX2-NEXT:    vmovq %rax, %xmm1
; AVX2-NEXT:    vpunpcklqdq {{.*#+}} ymm0 = ymm0[0],ymm1[0],ymm0[2],ymm1[2]
; AVX2-NEXT:    vpermq {{.*#+}} ymm0 = ymm0[2,1,1,1]
; AVX2-NEXT:    vbroadcastsd {{.*#+}} ymm1 = [1,1,1,1]
; AVX2-NEXT:    retq
entry:
  %0 = load <4 x i64>, <4 x i64>* bitcast (<3 x i64>* @A to <4 x i64>*), align 32
  %1 = shufflevector <4 x i64> %0, <4 x i64> undef, <3 x i32> <i32 undef, i32 undef, i32 2>
  %shuffle = shufflevector <3 x i64> <i64 1, i64 undef, i64 undef>, <3 x i64> %1, <8 x i32> <i32 5, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>
  ret <8 x i64> %shuffle
}

attributes #0 = { optsize }
attributes #1 = { minsize }