reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
6502 State.CFG.PrevBB = ILV.createVectorizedLoopSkeleton(); 7390 auto *CurrentTerminator = State.CFG.PrevBB->getTerminator(); 7393 auto *CondBr = BranchInst::Create(State.CFG.PrevBB, nullptr, ConditionBit);lib/Transforms/Vectorize/VPlan.cpp
164 VPBasicBlock *PrevVPBB = State->CFG.PrevVPBB; 166 BasicBlock *NewBB = State->CFG.PrevBB; // Reuse it if possible. 181 NewBB = createEmptyBasicBlock(State->CFG); 187 Loop *L = State->LI->getLoopFor(State->CFG.LastBB); 189 State->CFG.PrevBB = NewBB; 196 State->CFG.VPBB2IRBB[this] = NewBB; 197 State->CFG.PrevVPBB = this; 377 IRBuilder<> Builder(State->CFG.PrevBB->getTerminator()); 387 BasicBlock *VectorPreHeaderBB = State->CFG.PrevBB; 406 State->CFG.PrevVPBB = nullptr; 407 State->CFG.PrevBB = VectorHeaderBB; 408 State->CFG.LastBB = VectorLatchBB; 415 for (auto VPBB : State->CFG.VPBBsToFix) { 418 BasicBlock *BB = State->CFG.VPBB2IRBB[VPBB]; 426 BBTerminator->setSuccessor(Idx, State->CFG.VPBB2IRBB[SuccVPBB]); 432 BasicBlock *LastBB = State->CFG.PrevBB;