|
reference, declaration → definition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
|
References
lib/Transforms/Instrumentation/MemorySanitizer.cpp 1297 PNS->addIncoming(getShadow(PN, v), PN->getIncomingBlock(v));
1861 setShadow(&I, IRB.CreateExtractElement(getShadow(&I, 0), I.getOperand(1),
1869 setShadow(&I, IRB.CreateInsertElement(getShadow(&I, 0), getShadow(&I, 1),
1869 setShadow(&I, IRB.CreateInsertElement(getShadow(&I, 0), getShadow(&I, 1),
1877 setShadow(&I, IRB.CreateShuffleVector(getShadow(&I, 0), getShadow(&I, 1),
1877 setShadow(&I, IRB.CreateShuffleVector(getShadow(&I, 0), getShadow(&I, 1),
1885 setShadow(&I, IRB.CreateSExt(getShadow(&I, 0), I.getType(), "_msprop"));
1891 setShadow(&I, IRB.CreateZExt(getShadow(&I, 0), I.getType(), "_msprop"));
1897 setShadow(&I, IRB.CreateTrunc(getShadow(&I, 0), I.getType(), "_msprop"));
1909 setShadow(&I, IRB.CreateBitCast(getShadow(&I, 0), getShadowTy(&I)));
1915 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
1922 setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
1946 Value *S1 = getShadow(&I, 0);
1947 Value *S2 = getShadow(&I, 1);
1968 Value *S1 = getShadow(&I, 0);
1969 Value *S2 = getShadow(&I, 1);
2192 setShadow(&I, getShadow(&I, 0));
2381 Value *S1 = getShadow(&I, 0);
2382 Value *S2 = getShadow(&I, 1);
2455 Value *Shadow = getShadow(&I, 1);
2577 setShadow(&I, getShadow(&I, 0));
2717 Value *S1 = getShadow(&I, 0);
2718 Value *S2 = getShadow(&I, 1);
2781 Value *S1 = getShadow(&I, 0);
2782 Value *S2 = getShadow(&I, 1);
2822 Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2822 Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2838 Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2838 Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2853 Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2853 Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2865 Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2865 Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
2996 Value *SMask = getShadow(&I, 1);
3001 {getShadow(&I, 0), I.getOperand(1)});