reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced

References

lib/Transforms/Instrumentation/MemorySanitizer.cpp
 1297         PNS->addIncoming(getShadow(PN, v), PN->getIncomingBlock(v));
 1861     setShadow(&I, IRB.CreateExtractElement(getShadow(&I, 0), I.getOperand(1),
 1869     setShadow(&I, IRB.CreateInsertElement(getShadow(&I, 0), getShadow(&I, 1),
 1869     setShadow(&I, IRB.CreateInsertElement(getShadow(&I, 0), getShadow(&I, 1),
 1877     setShadow(&I, IRB.CreateShuffleVector(getShadow(&I, 0), getShadow(&I, 1),
 1877     setShadow(&I, IRB.CreateShuffleVector(getShadow(&I, 0), getShadow(&I, 1),
 1885     setShadow(&I, IRB.CreateSExt(getShadow(&I, 0), I.getType(), "_msprop"));
 1891     setShadow(&I, IRB.CreateZExt(getShadow(&I, 0), I.getType(), "_msprop"));
 1897     setShadow(&I, IRB.CreateTrunc(getShadow(&I, 0), I.getType(), "_msprop"));
 1909     setShadow(&I, IRB.CreateBitCast(getShadow(&I, 0), getShadowTy(&I)));
 1915     setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
 1922     setShadow(&I, IRB.CreateIntCast(getShadow(&I, 0), getShadowTy(&I), false,
 1946     Value *S1 = getShadow(&I, 0);
 1947     Value *S2 = getShadow(&I, 1);
 1968     Value *S1 = getShadow(&I, 0);
 1969     Value *S2 = getShadow(&I, 1);
 2192     setShadow(&I, getShadow(&I, 0));
 2381     Value *S1 = getShadow(&I, 0);
 2382     Value *S2 = getShadow(&I, 1);
 2455     Value *Shadow = getShadow(&I, 1);
 2577     setShadow(&I, getShadow(&I, 0));
 2717     Value *S1 = getShadow(&I, 0);
 2718     Value *S2 = getShadow(&I, 1);
 2781     Value *S1 = getShadow(&I, 0);
 2782     Value *S2 = getShadow(&I, 1);
 2822     Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2822     Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2838     Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2838     Value *S = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2853     Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2853     Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2865     Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2865     Value *S0 = IRB.CreateOr(getShadow(&I, 0), getShadow(&I, 1));
 2996     Value *SMask = getShadow(&I, 1);
 3001                               {getShadow(&I, 0), I.getOperand(1)});