reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
764 if (RxSBG.Rotate != 0) 765 Mask = ((Mask << RxSBG.Rotate) | (Mask >> (64 - RxSBG.Rotate))); 765 Mask = ((Mask << RxSBG.Rotate) | (Mask >> (64 - RxSBG.Rotate))); 766 return (Mask & RxSBG.Mask) != 0;