reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
2787 bool isI64 = (ValVT == MVT::i32 && OrigAlign == 8); 2791 if (ValVT == MVT::i32 && isVectorFloat) { 2807 } else if (ValVT == MVT::i32 || (ValVT == MVT::f32 && AllocateFloatsInIntReg)) { 2807 } else if (ValVT == MVT::i32 || (ValVT == MVT::f32 && AllocateFloatsInIntReg)) { 2814 } else if (ValVT == MVT::f64 && AllocateFloatsInIntReg) { 2822 } else if (ValVT.isFloatingPoint() && !AllocateFloatsInIntReg) { 2824 if (ValVT == MVT::f32) { 2840 unsigned Offset = State.AllocateStack(ValVT.getStoreSize(), OrigAlign); 2841 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset, LocVT, LocInfo)); 2843 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));