reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
48 Mode &= Mask; 54 return Status((Mask | S.Mask), ((Mode & ~S.Mask) | (S.Mode & S.Mask))); 54 return Status((Mask | S.Mask), ((Mode & ~S.Mask) | (S.Mode & S.Mask))); 60 return Status(Mask & ~newMask, Mode & ~newMask); 66 unsigned NewMask = (Mask & S.Mask) & (Mode ^ ~S.Mode); 66 unsigned NewMask = (Mask & S.Mask) & (Mode ^ ~S.Mode); 67 unsigned NewMode = (Mode & NewMask); 73 return Status((S.Mask & (Mode ^ S.Mode)) | (~Mask & S.Mask), S.Mode); 73 return Status((S.Mask & (Mode ^ S.Mode)) | (~Mask & S.Mask), S.Mode); 73 return Status((S.Mask & (Mode ^ S.Mode)) | (~Mask & S.Mask), S.Mode); 77 return (Mask == S.Mask) && (Mode == S.Mode); 77 return (Mask == S.Mask) && (Mode == S.Mode); 83 return ((Mask & S.Mask) == S.Mask) && ((Mode & S.Mask) == S.Mode); 83 return ((Mask & S.Mask) == S.Mask) && ((Mode & S.Mask) == S.Mode); 197 unsigned Value = (InstrMode.Mode >> Offset) & ((1 << Width) - 1);