reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
225 SDValue Incoming = Builder.getValue(IncomingValue); 233 SDValue OldLocation = Builder.StatepointLowering.getLocation(Incoming); 240 findPreviousSpillSlot(IncomingValue, Builder, LookUpDepth); 244 const auto &StatepointSlots = Builder.FuncInfo.StatepointStackSlots; 252 if (Builder.StatepointLowering.isStackSlotAllocated(Offset)) { 262 Builder.StatepointLowering.reserveStackSlot(Offset); 267 Builder.DAG.getTargetFrameIndex(*Index, Builder.getFrameIndexTy()); 267 Builder.DAG.getTargetFrameIndex(*Index, Builder.getFrameIndexTy()); 268 Builder.StatepointLowering.setLocation(Incoming, Loc);