reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
1584 [&](int M) { return M < (NElts * 2) && M >= -1; }) && 1593 for (int i = 0; i != NElts; ++i) 1594 if (MaskVec[i] >= NElts) MaskVec[i] -= NElts; 1594 if (MaskVec[i] >= NElts) MaskVec[i] -= NElts; 1610 for (int i = 0; i < NElts; ++i) { 1611 if (MaskVec[i] < Offset || MaskVec[i] >= (Offset + NElts)) 1628 BlendSplat(N2BV, NElts); 1635 for (int i = 0; i != NElts; ++i) { 1636 if (MaskVec[i] >= NElts) { 1661 for (int i = 0; i != NElts; ++i) { 1665 if (Identity && NElts) 1718 for (int i = 0; i != NElts; ++i) 1728 int *MaskAlloc = OperandAllocator.Allocate<int>(NElts);