reference, declarationdefinition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced

References

lib/CodeGen/SelectionDAG/DAGCombiner.cpp
20529   if (MUC0.MMO && MUC1.MMO) {
20529   if (MUC0.MMO && MUC1.MMO) {
20530     if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
20530     if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
20531         (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
20531         (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
20544   if (!MUC0.MMO || !MUC1.MMO)
20544   if (!MUC0.MMO || !MUC1.MMO)
20550   if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
20550   if ((MUC0.MMO->isInvariant() && MUC1.MMO->isStore()) ||
20551       (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
20551       (MUC1.MMO->isInvariant() && MUC0.MMO->isStore()))
20558   int64_t SrcValOffset0 = MUC0.MMO->getOffset();
20559   int64_t SrcValOffset1 = MUC1.MMO->getOffset();
20560   unsigned OrigAlignment0 = MUC0.MMO->getBaseAlignment();
20561   unsigned OrigAlignment1 = MUC1.MMO->getBaseAlignment();
20584   if (UseAA && AA && MUC0.MMO->getValue() && MUC1.MMO->getValue()) {
20584   if (UseAA && AA && MUC0.MMO->getValue() && MUC1.MMO->getValue()) {
20590         MemoryLocation(MUC0.MMO->getValue(), Overlap0,
20591                        UseTBAA ? MUC0.MMO->getAAInfo() : AAMDNodes()),
20592         MemoryLocation(MUC1.MMO->getValue(), Overlap1,
20593                        UseTBAA ? MUC1.MMO->getAAInfo() : AAMDNodes()));