reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
386 for (int I = 0, E = MFI.getObjectIndexEnd(); I < E; ++I, ++ID) { 386 for (int I = 0, E = MFI.getObjectIndexEnd(); I < E; ++I, ++ID) { 387 if (MFI.isDeadObjectIndex(I)) 392 if (const auto *Alloca = MFI.getObjectAllocation(I)) 395 YamlObject.Type = MFI.isSpillSlotObjectIndex(I) 397 : MFI.isVariableSizedObjectIndex(I) 400 YamlObject.Offset = MFI.getObjectOffset(I); 401 YamlObject.Size = MFI.getObjectSize(I); 402 YamlObject.Alignment = MFI.getObjectAlignment(I); 403 YamlObject.StackID = (TargetStackID::Value)MFI.getStackID(I); 407 I, FrameIndexOperand::create(YamlObject.Name.Value, ID)));