reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
99 Node = getNode(); 102 Node = getNode(Obj.Int); 105 Node = getNode(Obj.UInt); 108 Node = getNode(Obj.Bool); 111 Node = getNode(Obj.Float); 114 Node = getNode(Obj.Raw); 117 Node = getMapNode(); 120 Node = getArrayNode(); 128 Root = Node; 132 Array.push_back(Node); 137 Stack.back().MapEntry = &Map[Node]; 140 *Stack.back().MapEntry = Node; 146 switch (Node.getKind()) { 149 Stack.push_back(StackLevel({Node, Obj.Length, nullptr}));