reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
1958 return getSignExtendExpr(SS->getOperand(), Ty, Depth + 1); 1962 return getZeroExtendExpr(SZ->getOperand(), Ty, Depth + 1); 1973 if (Depth > MaxCastDepth) { 1991 return getTruncateOrSignExtend(X, Ty, Depth); 2001 Ops.push_back(getSignExtendExpr(Op, Ty, Depth + 1)); 2002 return getAddExpr(Ops, SCEV::FlagNSW, Depth + 1); 2017 const SCEV *SSExtD = getSignExtendExpr(getConstant(D), Ty, Depth); 2019 getAddExpr(getConstant(-D), SA, SCEV::FlagAnyWrap, Depth); 2020 const SCEV *SSExtR = getSignExtendExpr(SResidual, Ty, Depth + 1); 2023 Depth + 1); 2047 getExtendAddRecStart<SCEVSignExtendExpr>(AR, Ty, this, Depth + 1), 2048 getSignExtendExpr(Step, Ty, Depth + 1), L, SCEV::FlagNSW); 2066 getTruncateOrZeroExtend(MaxBECount, Start->getType(), Depth); 2068 CastedMaxBECount, MaxBECount->getType(), Depth); 2073 SCEV::FlagAnyWrap, Depth + 1); 2076 Depth + 1), 2077 WideTy, Depth + 1); 2078 const SCEV *WideStart = getSignExtendExpr(Start, WideTy, Depth + 1); 2080 getZeroExtendExpr(CastedMaxBECount, WideTy, Depth + 1); 2084 getSignExtendExpr(Step, WideTy, Depth + 1), 2085 SCEV::FlagAnyWrap, Depth + 1), 2086 SCEV::FlagAnyWrap, Depth + 1); 2093 Depth + 1), 2094 getSignExtendExpr(Step, Ty, Depth + 1), L, 2102 getZeroExtendExpr(Step, WideTy, Depth + 1), 2103 SCEV::FlagAnyWrap, Depth + 1), 2104 SCEV::FlagAnyWrap, Depth + 1); 2119 Depth + 1), 2120 getZeroExtendExpr(Step, Ty, Depth + 1), L, 2150 getExtendAddRecStart<SCEVSignExtendExpr>(AR, Ty, this, Depth + 1), 2151 getSignExtendExpr(Step, Ty, Depth + 1), L, AR->getNoWrapFlags()); 2162 const SCEV *SSExtD = getSignExtendExpr(getConstant(D), Ty, Depth); 2165 const SCEV *SSExtR = getSignExtendExpr(SResidual, Ty, Depth + 1); 2168 Depth + 1); 2175 getExtendAddRecStart<SCEVSignExtendExpr>(AR, Ty, this, Depth + 1), 2176 getSignExtendExpr(Step, Ty, Depth + 1), L, AR->getNoWrapFlags()); 2183 return getZeroExtendExpr(Op, Ty, Depth + 1);