|
reference, declaration → definition
definition → references, declarations, derived classes, virtual overrides
reference to multiple definitions → definitions
unreferenced
|
References
include/llvm/MC/MCSchedule.h 57 return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
57 return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
lib/CodeGen/MachinePipeliner.cpp 947 unsigned NumUnits = ProcResource->NumUnits;
2914 for (unsigned U = 0; U < Desc.NumUnits; ++U)
2925 ProcResource->NumUnits);
2958 unsigned NumUnits = ProcResource->NumUnits;
3003 ProcResource->NumUnits, PRE.Cycles);
lib/CodeGen/MachineScheduler.cpp 1920 NumUnits += SchedModel->getProcResource(i)->NumUnits;
1966 unsigned NumberOfInstances = SchedModel->getProcResource(PIdx)->NumUnits;
lib/CodeGen/TargetSchedule.cpp 73 unsigned NumUnits = SchedModel.getProcResource(Idx)->NumUnits;
79 unsigned NumUnits = SchedModel.getProcResource(Idx)->NumUnits;
lib/MC/MCSchedule.cpp 97 unsigned NumUnits = SM.getProcResource(I->ProcResourceIdx)->NumUnits;
lib/MCA/HardwareUnits/ResourceManager.cpp 73 ResourceSizeMask = (1ULL << Desc.NumUnits) - 1;
lib/MCA/Stages/InstructionTables.cpp 35 unsigned NumUnits = ProcResource.NumUnits;
53 for (unsigned I2 = 0, E2 = SubUnit.NumUnits; I2 < E2; ++I2) {
56 ResourceUnit, ResourceCycles(Cycles, NumUnits * SubUnit.NumUnits)));
lib/MCA/Support.cpp 63 for (unsigned U = 0; U < Desc.NumUnits; ++U) {
99 double Throughput = static_cast<double>(ResourceCycles) / MCDesc.NumUnits;
tools/llvm-exegesis/lib/SchedClassResolution.cpp 73 SubResIdx != ProcResDesc->SubUnitsIdxBegin + ProcResDesc->NumUnits;
86 SubResIdx != ProcResDesc->SubUnitsIdxBegin + ProcResDesc->NumUnits;
88 ProcResUnitUsage[*SubResIdx] += RemainingCycles / ProcResDesc->NumUnits;
193 ProcResDesc->NumUnits);
tools/llvm-mca/Views/BottleneckAnalysis.cpp 39 NextResourceUsersIdx += ProcResource.NumUnits;
54 for (unsigned I = 0, E = PRDesc.NumUnits; I < E; ++I) {
tools/llvm-mca/Views/ResourcePressureView.cpp 30 unsigned NumUnits = ProcResource.NumUnits;
36 R2VIndex += ProcResource.NumUnits;
73 unsigned NumUnits = ProcResource.NumUnits;
112 unsigned NumUnits = ProcResource.NumUnits;