reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
623 reinterpret_cast<Addressable *>(Allocator.Allocate<Addressable>()); 630 Allocator.Deallocate(&A); 634 Block *B = reinterpret_cast<Block *>(Allocator.Allocate<Block>()); 643 Allocator.Deallocate(&B); 648 Allocator.Deallocate(&S); 751 Allocator.Allocate<Symbol>(), createAddressable(0, false), Name, Size); 759 auto &Sym = Symbol::constructAbsolute(Allocator.Allocate<Symbol>(), 771 Allocator.Allocate<Symbol>(), 783 auto &Sym = Symbol::constructAnonDef(Allocator.Allocate<Symbol>(), Content, 794 Symbol::constructNamedDef(Allocator.Allocate<Symbol>(), Content, Offset,