reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
178 if (unsigned Reg = State.AllocateReg(SystemZ::R9D)) { 179 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 189 if (unsigned Reg = State.AllocateReg(RegList1)) { 190 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 199 if (unsigned Reg = State.AllocateReg(RegList2)) { 200 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 209 if (unsigned Reg = State.AllocateReg(RegList3)) { 210 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 219 if (unsigned Reg = State.AllocateReg(RegList4)) { 220 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 225 if (static_cast<const SystemZSubtarget&>(State.getMachineFunction().getSubtarget()).hasVector()) { 235 if (unsigned Reg = State.AllocateReg(RegList5)) { 236 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));