reference, declaration → definition definition → references, declarations, derived classes, virtual overrides reference to multiple definitions → definitions unreferenced |
145 if (unsigned Reg = State.AllocateReg(RegList1, RegList2)) { 146 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 157 if (unsigned Reg = State.AllocateReg(RegList3)) { 158 State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo)); 169 unsigned Offset5 = State.AllocateStack(4, 8, ShadowRegList4); 170 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset5, LocVT, LocInfo)); 179 unsigned Offset7 = State.AllocateStack(4, 4, ShadowRegList6); 180 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset7, LocVT, LocInfo)); 188 unsigned Offset9 = State.AllocateStack(4, 4, ShadowRegList8); 189 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset9, LocVT, LocInfo)); 197 unsigned Offset11 = State.AllocateStack(8, 8, ShadowRegList10); 198 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset11, LocVT, LocInfo)); 207 unsigned Offset13 = State.AllocateStack(16, 16, ShadowRegList12); 208 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset13, LocVT, LocInfo)); 217 unsigned Offset15 = State.AllocateStack(16, 8, ShadowRegList14); 218 State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset15, LocVT, LocInfo));